faatal
Fun Pimps Staff
Size, maybe.With all the new vehicles I was wondering what considerations have been given to world size and the issues involved as one traverses further from 0,0?Examples:
Will world size be increasing?
Will the shakes, separation, and shadow issues (basically distance from 0,0 issues) be fixed?
How do the distance from 0,0 issues impact vehicle usage?
The game now has a dynamic origin point, which seems to be working well.