Should be possible to smooth out the ground level similar to how it's done with the pois. (which could be a bit less regular and obvious b.t.w.) And navezgane not being obvious square to begin with would be an improvement even for playing nav only.Trouble is that the biomes wouldn't match so it would always be an obvious square and it also doesnt use the RWG terrain pattern so there would be sheer cliffs all around Navezgane.But maybe you can ride the flying pigs to get up and down.
I messaged Madmole and he said he is busy finishing up some things-- In fact, quite a few things are coming together right now so everyone is incredibly busy but he said he would try to get a video done.It's Friday, how about a video for the weekend dear MM?
Like I said, Madmole is finishing up some things....Hey Roland do you know if we are going to get a knock back or kick in A17?
Are We There Yet!!!!![]()
Since there’s not a huge range between the running speed and the (A16) maximum vehicle speed, I hope they make it more interesting than just making each vehicle a few mph/kph faster than the last. Namely, the minibike could be about as fast as it is now on roads, but have great difficulty traveling through tall grass and/or up hills.Implementing vehicles is one, optimising envorenment is another thing. They will get to that. About speed, MM said that minibike will be slowed down in a matter to leave the hog to be faster than it. How fast ? No idea.
Well then Lets see if Kinyajuu can make some brilliance happen.Implementing vehicles is one, optimising envorenment is another thing. They will get to that. About speed, MM said that minibike will be slowed down in a matter to leave the hog to be faster than it. How fast ? No idea.
I like that idea, would be better than a linear progression of things: Jeep>Hog>Mini Bike>Bicycle>LegsSince there’s not a huge range between the running speed and the (A16) maximum vehicle speed, I hope they make it more interesting than just making each vehicle a few mph/kph faster than the last. Namely, the minibike could be about as fast as it is now on roads, but have great difficulty traveling through tall grass and/or up hills.
That sounds Reasonable, probably gonna happen that wayI'm thinking vehicles will be made different in their usefulness. Bicycles will be stamina powered so good for short trips. The mini bike will have a small tank of fuel for trips around town. The Hog and 4x4 can travel long distances, but the 4X4 will carry much more cargo.
Since there’s not a huge range between the running speed and the (A16) maximum vehicle speed, I hope they make it more interesting than just making each vehicle a few mph/kph faster than the last. Namely, the minibike could be about as fast as it is now on roads, but have great difficulty traveling through tall grass and/or up hills.
Add to those ideas availability during early to late game. Bicycles and minibikes ought to be more commonly available early on. Have a bike shop POI that has whole bikes that can be claimed. Have an uncommon chance for minibikes to spawn in garages and gas stations and a very rare chance for the hog and jeep to spawn that is leveled to more common chances based on player level so that they are more likely to spawn by late game.I'm thinking vehicles will be made different in their usefulness. Bicycles will be stamina powered so good for short trips. The mini bike will have a small tank of fuel for trips around town. The Hog and 4x4 can travel long distances, but the 4X4 will carry much more cargo.
Hey Roland. Are these ideas or are they planned?Add to those ideas availability during early to late game. Bicycles and minibikes ought to be more commonly available early on. Have a bike shop POI that has whole bikes that can be claimed. Have an uncommon chance for minibikes to spawn in garages and gas stations and a very rare chance for the hog and jeep to spawn that is leveled to more common chances based on player level so that they are more likely to spawn by late game.
These are great ideas.Add to those ideas availability during early to late game. Bicycles and minibikes ought to be more commonly available early on. Have a bike shop POI that has whole bikes that can be claimed. Have an uncommon chance for minibikes to spawn in garages and gas stations and a very rare chance for the hog and jeep to spawn that is leveled to more common chances based on player level so that they are more likely to spawn by late game.
That is a problem we need to look at.If the minibike caused terrainloading issues (like Grey unloaded squares) whats gonna happen with the faster Vehicles?
Make it so, Letter R. I like the way you think. And roadside wreckage for random bike parts left when some poor scmuck bit it fleeing the city.Add to those ideas availability during early to late game. Bicycles and minibikes ought to be more commonly available early on. Have a bike shop POI that has whole bikes that can be claimed. Have an uncommon chance for minibikes to spawn in garages and gas stations and a very rare chance for the hog and jeep to spawn that is leveled to more common chances based on player level so that they are more likely to spawn by late game.