Bubo
New member
The following are just my thoughts on why an Airship could be important to very late game, the games ending and progression into a part2:
Part2 might have extensive travel/adventures...

The following are just my thoughts on why an Airship could be important to very late game, the games ending and progression into a part2:
Part2 might have extensive travel/adventures...
Somebody knew that I will do this in the future and filmed it decades ago. I am scared.
No video, there is nothing to showMadmole video?
I seem to remember the Great Mole himself saying there would be no more videos because of all the haters. I'm not entirely sure he was joking.No video, there is nothing to show![]()
I know this is beyond the scope of A17, but since we’re talking about it... if this ever happens, I suggest the player can only bring their tool belt with them. That’s what will make it feel like a clean slate, without limiting playstyles. The explorer wants to bring their vehicle, but the builder wants to bring a stack of concrete mix, the fighter wants to bring their best rifle, the dead-is-dead survivalist wants to bring medicine, the nomadic trader wants to bring Dukes, and so on.A radiation suit that lets you travel across the map border into a "new map" would do that.You could bring one vehicle of your choice with you.
You mean when Madmole said he was on strike?I seem to remember the Great Mole himself saying there would be no more videos because of all the haters. I'm not entirely sure he was joking.
Yeah. Say what you want but the U.S. is the only nation that put men on another world. Twelve to be exact.Their latest attempts have been pretty bad as well. The last one blew up at the end of July 2017 in California.
"Yep, I'm on strike. No more updates."You mean when Madmole said he was on strike?
Don't worry, as soon as anything of value is found up there we'll be colonizing it pretty quickly. If history is anything to go by probably by emptying our prisonsYeah. Say what you want but the U.S. is the only nation that put men on another world. Twelve to be exact.
But my point is that we would not have gotten that far if we simply gave up.
I really wonder whether starting on Day 1 in a new map as a high level character would really be fun at all or challenging in the least. Maybe a new land but the day count remains the same?I know this is beyond the scope of A17, but since we’re talking about it... if this ever happens, I suggest the player can only bring their tool belt with them. That’s what will make it feel like a clean slate, without limiting playstyles. The explorer wants to bring their vehicle, but the builder wants to bring a stack of concrete mix, the fighter wants to bring their best rifle, the dead-is-dead survivalist wants to bring medicine, the nomadic trader wants to bring Dukes, and so on.
No, I want it to be even worse. The first blood moon should be random from 2 to 7 days and then it be at 7 days intervals. You would have to keep track yourself. No more simple math.On the subject of days... PLEASE change the in game label to Week 17 day 6. Instead of Day 102. Its such a pain calculating when the next attack is.
This is what I meant. The gamestage shouldn't reset.Wouldn't matter, since daycounts are now meaningless for the most part.
- - - Updated - - -
...but on the other hand, it would give it SOME boost to gamestages, /and/ be low enough so that you'd have time to get your bearings.
You are suggesting a design change. Im just suggesting a new label that doest make me alt tab to use the calculator when i cant remember what day it the last horde was on. Please for the love of god.... Week 32 Day 5No, I want it to be even worse. The first blood moon should be random from 2 to 7 days and then it be at 7 days intervals. You would have to keep track yourself. No more simple math.
I never liked that you happen to show up exactly the morning after a blood moon.
Ok, no design change. First blood moon is 7 days after you start but, no day counter at all. You have to keep track of how many days it has been since last blood moon.You are suggesting a design change. Im just suggesting a new label that doest make me alt tab to use the calculator when i cant remember what day it the last horde was on. Please for the love of god.... Week 32 Day 5.. See how nice that looks?
You could end up on an island in the Pacific by walking? You ARE special!A radiation suit that lets you travel across the map border into a "new map" would do that.You could bring one vehicle of your choice with you.
I think it absolutely would be fun and challenging. Most players that have been playing in a world for a long time have a strong base that, through myriad means, counters a significant portion of the Blood Moon horde threat. Most players also have a minibike and know the lay of the land by that point, so they've become very efficient at looting supplies. To put it simply, they have a lot of stuff.I really wonder whether starting on Day 1 in a new map as a high level character would really be fun at all or challenging in the least. Maybe a new land but the day count remains the same?
That sounds like a very backwards learning curve.No, I want it to be even worse. The first blood moon should be random from 2 to 7 days and then it be at 7 days intervals. You would have to keep track yourself. No more simple math.
I never liked that you happen to show up exactly the morning after a blood moon.