faatal
Fun Pimps Staff
Items have a gravity, but they move manually.Anyway, vehicles... about that gravity setting in the xml... come new dev faatal, you know you wanna. =)
Vehicles use RigidBody which uses the global gravity. The simple way would be to change that, but all RigidBody would change. Unity does not have a gravity scale on RigidBody, just off/on. Now we could turn it off and apply our own gravity...maybe when other important stuff is done.