Can we still drown while on/in vehicles?Simple solution is all the vehicles can now drive underwater, just slowly. There is a short period where the vehicle slows down as it gets in deep water, so you can make it across short water gaps.
If the helicopter makes it, that would be the submarine.Wouldn’t that be more like submarines?
No, it means that we expect you to drown and then we will laugh.Playing catch-up here, but does that mean your character doesn't drown when driving a vehicle thru deep water?
...and steal your Jeep.No, it means that we expect you to drown and then we will laugh.
Now, just to help clear things up:Yes, well vehicle programmer and other misc stuff.
The lootable garbage can spawn again in the world in the random place isn't it?Please don't make all the lootable garbage get destroyed by the jeep. By day 100 on a heavy populated server all the garbage will be gone
This will take some getting used to. Will minibikes pop out, fully formed, from the forge or workbench? Or will you just find them in garages? I do like the scrappy, do-it-yourself-ness of scrounging and cobbling together a bunch of different parts to make a functioning vehicle.Well, assembling and disassembling are on the way out for weapons and therefore likely for vehicles which is probably why they had to make them drivable underwater.
...and sharpened on two sides sharp sticks, pleaseOh and left handed sharp sticks.And left-handed wooden clubs.
Haha, i was thinking the same thingI think the main problem would be getting it back out of the water if you can't dismantle it. The real way would be to tie a rope to it and drag it out but ziplines have been dropped.
We could have a frame block that you place and upgrade with your wrench, as long as you have all the ingredients.This will take some getting used to. Will minibikes pop out, fully formed, from the forge or workbench? Or will you just find them in garages? I do like the scrappy, do-it-yourself-ness of scrounging and cobbling together a bunch of different parts to make a functioning vehicle.
You're looking at a new block for the winch, an extension to the wiring mechanic to attach it to the vehicle and giving the block the power to provide directional physics to an entity which may or may not be in the immediately rendered area.Haha, i was thinking the same thingIt would actually be easier to implement then ziplines. You don't need player animations or anything.
Just make a winch block that you can place. Connecting the rope can use the same animation as wiring. All you'd have to do is add physics that vehicles can be reeled in at low pace. How about that, faatal?
Winch could be also used to roll the flipped jeep.
We could have a frame block that you place and upgrade with your wrench, as long as you have all the ingredients.
Only if we get a way to protect the contents so that won't happen (or at least a way to extend the timer). From a game standpoint I think that anytime you get an opportunity to prepare for something and do then you should have at least a slight advantage over those that don't prepare....I'd love it if storage contents were ruined as a result of immersion btw. Just saying. =) Put them on the same timer as the Oxygen.