I think there is a need for bigger backpacks. Think of when you start, you will need to carry wood, stone, plant fiber, cloth, water, food and bandages, bow and arrows, then toss in the land claim block. Starting out you might not find that great city to have as your base. I spawned in a area that when I followed the road I came to a town that was all houses, a military base, silo and a gas station that didn't have a workbench. That was it. Traveled to another one and it had all the towers, construction site but no POIs that are needed, working stiff, gun store, pill store (and from videos I have watched lots of times the Phar. tower doesn't have antibiotics) so no chem station. There were lots of destroyed buildings and a couple nice homes but it seems there weren't any that had a pool for water and it was in the plains.
Yes, you can loot and use a chest, but when you have to move on what do you take with you? No minibike schematic and even if you did find one there is no working workbench to use and you will be moving on to find a better town/city so what do you carry? I was playing in one seed yesterday and in three days I saw one boar and that was it. I got three pieces of meat. She is living off canned food and corn, potatoes and blueberries I collect in the towns.
I don't waste space on lead, glass, clothes except a duster and make a poncho as soon as I can. I carry leather, jars of good water and murky water in case I can't find any while traveling, then I can use the pot, if I find one, to make it safe to drink.
Next time I play I am going to write down what I have on me as I travel to find a place to set up a base.
We need to be able to either make one or buy one at a trader and not have to pay a exorbitant price for it. Make one out of leather and have it wear out so we need to repair it, or make a new one. We can have our "old" one as a backup perhaps.