PC Developer Discussions: Alpha 17

Developer Discussions: Alpha 17

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But seriously, I really like geology and the general concepts behind it. Just the time-scale is so much different from what people are used to, it's often ver hard to wrap your head around it.
...what do you mean, the earth is only 2000 years old... That's not THAT big of a number?

=)

 
...what do you mean, the earth is only 2000 years old... That's not THAT big of a number?
=)
Hehe. Well.. All kidding aside; I did have serious conversations with orthodox Christians who really believed that. Was sad and funny at the same time.

Also; nice work from TFP with making the surface boulders in the game non-uniform in size/looks.

 
Hehe. Well.. All kidding aside; I did have serious conversations with orthodox Christians who really believed that. Was sad and funny at the same time.
Also; nice work from TFP with making the surface boulders in the game non-uniform in size/looks.
Gasp... A compliment on a geology related issue????

You will lose your title at this rate ;)

 
Gasp... A compliment on a geology related issue???? You will lose your title at this rate ;)
Credit where credit's due ^^

And yep, maybe Roland will have to come up with a new one! Rock-o-phile?

 
Hi guys.

I love how things are a bit more slowed down now. The game feels a lot more challenging. Which is awesome. I do have few things that I feel should not be.

1) The loot....Zombie loot is such a nice part of the experience. It's like a little lucky packet after a big fight. That feeling is desperately missed in this build.

2) The stamina loss is a bit too harsh. You take away too much of the gameplay with the way it is.

3) Zombies still run around aimlessly too much when they can't reach you. Opposed to all attacking the structure you are in.

4) Would like to see more zombies with special abilities like the spider zombie leap attack.

 
Not sure if to post this in the bug section, but atm getting "waiting for steam verification" when trying to log into our dedi... Steam issue mebbe?

UPDATE: Yep, seems to be steam, all over the forum there.

 
Credit where credit's due ^^
And yep, maybe Roland will have to come up with a new one! Rock-o-phile?
Geophile is the technical term. The suffix -phile simply means "a love of" without any actual implication of rudeness.

 
Really
Alone for the painfull "out of stamina" the game fall from the undisputed 1 Place of my topgames aka best game ever. Down to "unplayable"
Royal, I think you are going to have to adjust your playstyle in A17. IIRC, you liked to go to the desert and dig to bedrock to build a base. That’s not going to work so well early game any more. If i were to start my game over, I would focus entirely on killing zombies and scavenging for food. Everything else seems like a waste of time. Until you have skill points to perk up your stamina and damage resource gathering is just too slow and the returns are underwhelming. In my mind, the paradigm for XP looks more like A15 where you would kill as many zombies as possible to get skill points. In A16 you could ignore zombies as there was plenty of ways to get XP.

 
Whats wrong with possability to cure a debuff, nerdpooling, dying & etc?? Those are ALL ARE YOUR CHOICES .. and I rly like when there is more than one way how to play one game ..If you enjoy playing true survival that JUST DO IT, and dont use those things and exploit weeknessies .. do it your way

Whats wrong with others who enjoy different approach to game ..? I you want true survival simulation then play DayZ ..

Watering down survival aspects of a survival game is generally a terrible idea. And I'm not saying they should remove nerdpoling, just lock it behind a perk, acrobatics or such.

 
You seem like a great guy rodaku but I can't agree with you. Many people stated things to improve in the first place nicer and they were ignored. That's enough of nice talking. They need to improve performance NOW.
i can play this with my 5y old pc, which did not cost 5k . with my newer i get up to 200 fps and this did not cost 5k eiter. there must be problem with your hardware combinations/settings. do not blame the game, if other peeps can play it with no big problems. surely, it needs optimisation and improvements, but this will come in time. i'm pretty sure, your gaming rig needs update and please let proffessionals pick your pc.

 
Don't be such a drama queen, that's usually my role around here. ^^

Edit: Here's to hoping TFP don't give in to the people wanting it easier/more casual.
Drama queen ?

The truth is i had 2 heart attacks.

When i play A17 i have really chest tightness.

Maybe its really time to leave the 7D2D train.

What you name "Difficulty" i name painfull cumbersome.

That has nothing to do with easy or a challenge.

Maybe the fun pimps should rename to "The anti fun pimps" if its not possible to make a game challenging without "out of stamina"

 
Drama queen ?
The truth is i had 2 heart attacks.

When i play A17 i have really chest tightness.

Maybe its really time to leave the 7D2D train.

What you name "Difficulty" i name painfull cumbersome.

That has nothing to do with easy or a challenge.

Maybe the fun pimps should rename to "The anti fun pimps" if its not possible to make a game challenging without "out of stamina"
I would think modding stamina costs and the like would be a better option than just dropping the game entirely.

Once you have a few appropriate perks stamina becomes much less of an issue.

 
Drama queen ?
The truth is i had 2 heart attacks.

When i play A17 i have really chest tightness.

Maybe its really time to leave the 7D2D train.

What you name "Difficulty" i name painfull cumbersome.

That has nothing to do with easy or a challenge.

Maybe the fun pimps should rename to "The anti fun pimps" if its not possible to make a game challenging without "out of stamina"
I'm sorry to hear about the heart attacks, but I don't see what that has to do with the increase in difficulty of the game?

 
Royal, I think you are going to have to adjust your playstyle in A17. IIRC, you liked to go to the desert and dig to bedrock to build a base. That’s not going to work so well early game any more. If i were to start my game over, I would focus entirely on killing zombies and scavenging for food. Everything else seems like a waste of time. Until you have skill points to perk up your stamina and damage resource gathering is just too slow and the returns are underwhelming. In my mind, the paradigm for XP looks more like A15 where you would kill as many zombies as possible to get skill points. In A16 you could ignore zombies as there was plenty of ways to get XP.
my new meta is

Start game new until you spawn in desert

Make Shovel

Dig down next to trader (in the nights)

Rest of day, play arcade Zombie slaughter and try to find food on your way. Sadly day 5 and i not even have a pot.

But understand me right, i still have no meaning about the difficulty. i played arround 10 Hours now and thats too less for a decent meaning. Only thing that annoys me like hell and made me quit the game until now 5 times is the damn "out of stamina".

No fun to stand in the front of a zombie and wait for a bar to fill up.

The higher difficulty (specially more roaming zombies) is i guess nice btw. but as i said, too early for a reasoned meaning

 
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What I said to you on last page:
"You can optimize all day long, but that doesn't mean it will stay that way. Rewritten systems have to be optimized again. New systems have to be optimized in the first place. If you were to play all the development versions of some big AAA game, you would see the same problems, but you don't because all you experience is the final optimized product.

I've watched a lot of streamers play the game since Friday and it seems to working for them. What are your PC specs?"

I have a GTX 1060, Ryzen processor and 16GB of RAM. I generally get around 30 FPS. Down around 20 worse case, which is playable for me.

What are your average and low FPS values?

What video settings are you using?

Thanks for your answer and for pasting your post I've missed about PC spec etc.

I'm sorry for my anger last day. I love the game and I will play it, but it hurts me that I can't play this game even on a good PC.

I mean I can... Sometimes I play 20 mins without any freezes, sometimes I get 4-5 freezes in 3 minutes time. I have less than 60 FPS all the time dropping to 15-20 FPS. Video setting doesn't matter. When I play on high I sometimes get less FPS than if I would play on lowest settings possible. It's just random.

I've realized that I won't achieve anything by demanding I will just try to talk about bugs etc. to make the game better. Ehhh. :(

1. When you and your teammate hits something at the exact same time (which happens to me very often) the block does take damage only from one person. I've noticed this bug in 16.4. So let's say you hit a rock together at the same time. Game will react like only 1 person hit the rock.

2. When you hit a bedlamp at night it lights up for 0.2-0.3 sec. It lights up every time you hit it.

3. In randomly generated world sometimes buildings are flying in the air. I had an issue with it. I've entered a small city. 2 buildings were flying. I was looking at perks, drinking tea, when I closed perks tab, one of the buildings colapsed.

4. When you fight and click too many times to attack, character will make 2 swings instead of one.

EDIT: Rolland. I'am glad you explained what you meant by emojis. Thank you for your time. I still disagree with it and I think it wasn't appropriate at the time but I think you are not a bad person. Maybe you really didn't mean to troll some part of the community. Let's leave it behind.

 
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1. Respawn de zombies roto, totalmente.

2. bajada de Fps brutal dentro de edificios. no debria ser al reves?:desconfianza:

3. Los cuervos son hijos de zeus.

Si encuentro mas cosas lo pongo!

Y un saludo, es mi primer mensaje jeje: sonrisa nueva:

 
I'm sorry to hear about the heart attacks, but I don't see what that has to do with the increase in difficulty of the game?
Thats the point, i cant see a sensefull difficulty by this "out of stamina"

Difficulty, or better said the positive form of difficulty what is named a challenge has allways something you can do about it.

after 10 Hours i still see no way to counter the Stamina issue

For me the "out of stamona is only / feels only like"

You know the situation when you are in hurry and want to buy something in a shop.

And in front of you is a 90 year old women that move so slow slower would be impossible

And then she pays her 21,98 Bill in 1 Cent coins ?
And thats the (unneeded) kind of stress i cant stand

 
my new meta isStart game new until you spawn in desert

Make Shovel

Dig down next to trader (in the nights)

Rest of day, play arcade Zombie slaughter and try to find food on your way. Sadly day 5 and i not even have a pot.

But understand me right, i still have no meaning about the difficulty. i played arround 10 Hours now and thats too less for a decent meaning. Only thing that annoys me like hell and made me quit the game until now 5 times is the damn "out of stamina".

No fun to stand in the front of a zombie and wait for a bar to fill up.

The higher difficulty (specially more roaming zombies) is i guess nice btw. but as i said, too early for a reasoned meaning
Honestly the desert and all that digging may not be your best bet early game.

Digging has the highest stamina cost, so your food is also being used up quickly.

Even if you manage to dig a decent hole it won't be suitable for the horde without significant other defences due to zombie digging and reduced fall damage.

If you have poi's handy in the desert, pick the sturdiest one and fight the horde from that, next horde night find another, the first will likely be severely damaged.

I have seen a few of your previous builds, those are going to take a long time in A17 to make and be less effective than they previously have been.

Later game, sure, you will have the perks and tools to make those fall bases easier and enough traps etc to make them practical.

Just my opinion.

 
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