Just to be clear, I have not mentioned a16 at all. I am not asking for return to a16. I purposefully say LBD instead of a16. Mainly because I didnt love a16.
If killing 7 zombies (or whatever) gives you a sense of accomplishment, cool. Personally, I enjoyed the more varied activities of skilling up over only killing zombies or harvesting. It's cool though, some people love Candy Crush and Clicker heros. I get it. Simple things attract some people. When you were a kid I bet you looked at rocks for fun. lmao gotcha
For me personally, it has nothing to do with "simple".
I prefer the perk system of a17 to the previously used LBD system from a16. If TFP spent the time to completely redesign a new LBD system, it is possible I would prefer that.
However, the a17 perk system feels really good to me BECAUSE it is not tied to artificially grinding up construction tools to get concrete or last hitting ore nodes with shotguns or afk standing on cactus or crafting tons of bandages to use just to level up medicine. (Disclaimer : I didn't do any of those except rarely the first because I felt it was boring and stupid... but it was all possible and done and I am sure no one who did it enjoyed it.)
While a completely redesigned LBD system could POSSIBLY feel even better than the perk system, I don't personally want TFP to spend all that time and effort redoing a system yet again instead of adding new stuff.
With a17, it feels more natural because I spend my time doing what I feel advances my survival best because I am able to learn what I want or need. When deciding what to do for the day, I think about my food supplies, the state of my base, the amount of mats I have.... the things I NEED to survive and thrive.
I no longer have to worry about whether I need to hit things with a construction tool, a mining tool, or a particular gun. If I want concrete to upgrade my base, I don't have to grind up construction TOOLS specifically to obtain it. I can loot poi's and harvest concrete from bags there. I can also sell extra loot and buy concrete. I have more options to obtain many of my goals.
In a17, my focus is what I need instead of what I need to grind. Unlike you, I feel way more freedom to do whatever activity I feel suits my needs best at the moment. To me, the experience gain seems fine no matter how I spend my days and I do many more varied activities than in previous versions. I explore more poi's with more enjoyment and sense of danger due to their improvements. I mine when I need ore/stone with no incentive to grind mining tools a bit more to be able to purchase the next level of miner 69er. That feels much more natural to me. I work on my base whenever I obtain new mats and right before horde night I assess and improve as needed. I enjoy the quests and do them whenever nothing else is more pressing.
I never go out to kill zombies for experience or mine for experience. I give no thought to experience at all, I just play.
I enjoy being able to play and do what I feel I need to do instead of doing what I need to grind up what I need. Playing organically is much more immersive to me.