-> Made good case that current system is not even meeting the goals of devs (Specialization).
-> Made good case that current system is not as "free" as people think the word freedom means
-> Made good case that in current system you CAN (and many people do) master a single skill in a few days to a week (usually combat) so if Dev's goal is for this NOT to happen, they have failed
I am not necessarily saying any of the three above should be changed or trying to impose my will (I think they should) but there is no acknowledgement of said points.
I am saying the dev's goals seem inconsistent.That is all I am saying. To be sure that does kinda sound like I want them to change (and I do), but primarily I am just pointing out logical fallacies.
It's my INTJ brain in action again. Lol.
My defensive stance has consistently been that the new system is also a legitimate and fun system for many people just as the last system was. I disagree strongly that the game is now predetermined and linear and I see the style of play that would lead to always doing the same exact things at the exact same time and exact same level as being extreme and not indicative of the majority of players. I understand that any system is not going to be fun for some but fun for others.
Given that both mining and combat are now the only two ways to play to get EXP, people are only going to specialize in one or the other. Usually. Since everything is now under one exp pool, EXP is king since it buys EVERYTHING. You are right though no one is FORCING you to do that. I agree with that. However the average player is gonna be looking at skills be like..."Hey, I'd like to get X perk... OK I need 10 level ups... OK I need/want a bunch of EXP.... what to do? Zombie killing? OK!!"
Plus the fact that only ZOMBIE EXP is shared in a group. Guess what that will do when in a group? Encourage people to KILL ZOMBIES only for exp.
I have seen your other posts though that you wanna do away with EXP entirely. So I know I'm not entirely barking up the wrong tree here. I am (personally) bored though with A17 since it either feels like Call of Duty zombies or mining simulator 2019. I know many people love CoD though (after it all remains one of the most popular games of all time). It's just not my cup of tea.
Maybe it isn't that people aren't understanding you. Maybe they do understand and they STILL find their fun in an alternate fashion. The problem with some of the complainers is they are under the misguided opinion that those who don't believe as they do must be 1) stupid 2) fanbois 3) lazy 4) unable to understand the positive aspects of LBD 5) All of the above.
See my points mentioned at the start of my post. I have yet to see good refutation. And I did not even use the word LBD once in my post (except here)
I am in no way arguing people find fun in different ways. What I am saying is that people are kidding themselves if they think there is freedom in this system or that it changes anything about meta grinding or the time to grind things...etc... the only reason people can not get forges by day 4 now is because of the level gates in INT. remove that and now you can. So, nothing has changed overall.