Oven: You're looking at the wrong recipes. Oven has specific recipes that use less materials.
Screamers: Screamers called by other screamers CANNOT CALL MORE Screamers. So... why does it matter? And screamers are gamestaged. They're just gamestaged HIGHER than POI spawns.
Infection: That's the point. In vanilla, it takes 7 REAL LIFE HOURS to kill you. I made it way faster. It's 3. I want it dangerous and dealy.
That's intended. You shouldn't be needing to boil canned water in the oven when you can make the normal waterOne small bug I noticed in the 4.1.0 DEV B13... you can't boil canned water in player ovens. Only campfire.
Go into loot.xml and find DFgunPorkinsShotgunHeya Khaine, first off I love the mod ever since the first time I saw JaWoodle scream his way through it. I've had plenty of hours playing around with both alpha 19 and 20 DF. My brother and I play 7d2d a couple hours a week together and we are about to start a DF run (I finally talked him into it) but I'd like to up the chance for MStg Porkins to drop. Personally, I'm a builder not a shotgun guy but my brother loves them (much to the woe of our bases). Anyway, I've gone entire games without seeing a legendary but I want my brother's first experience with DF to be special (yes I want to "rig the deck" but I don't want to just spawn in one). Please point me at the correct xml file and I can do the rest, I hope.
One of the testers is actually looking at rebuilding the lab, except for the bottom floor.Bro @KhaineGB, as I have repeatedly told you, this mod is really awesome. We have been playing and enjoying it for a very long time now.
The thing is, by this time, everybody has by hearted the 2 wasteland bunkers and knows how to clear them easily. As you modifying this mod on a regular basis, would like to ask and request you if we can change something in that context and make it different and more challenging. Its going to be a surprise. I am sure you also have given it a thought and there must be something in your mind too.
Pls let us know. Thanks.
Which version? As far as I know, that's an issue with compo pack but I did redo the restore power quests for the scout recently.I got an error pop up today. I had a "restore power" mission given by the scout that I left hanging for several in-game weeks. I finally did it and returned to her and when I opened a dialog I got the following errors:
- ERR [XUi] Error while updating window group 'radial'
- EXC Object reference not set to an instance of an object
The "reward selection" dialog window popped up (under the error log) and was empty. I tried again and got the same error. I then hit the confirm button on the (empty) selection dialog and it re-opened, this time with actual quest rewards, but the window cut off part of the reward choices. I was able to pick one that was visible and carry on as normal.
Which version? As far as I know, that's an issue with compo pack but I did redo the restore power quests for the scout recently.
I got that bug too. V4.1.0-DEV-B14 and started new medium map. I tried two of the restore power quests and happened on both of them.I got an error pop up today. I had a "restore power" mission given by the scout that I left hanging for several in-game weeks. I finally did it and returned to her and when I opened a dialog I got the following errors:
- ERR [XUi] Error while updating window group 'radial'
- EXC Object reference not set to an instance of an object
The "reward selection" dialog window popped up (under the error log) and was empty. I tried again and got the same error. I then hit the confirm button on the (empty) selection dialog and it re-opened, this time with actual quest rewards, but the window cut off part of the reward choices. I was able to pick one that was visible and carry on as normal.
4.1.0 DEV B14. But I'm still on the DFalls-Small1-NoCP map that I started on DEV B13 release. So might be a ignorable error.
One more bug I noticed: I created four pieces of the Radiation Ready mod (helmet, gloves, chest, legs) and I am seeing whenever I either enter or exit my motorcycle, the 80% effect gets re-added to my total. (E.g. I start with 80% as expected, hop on motorcycle, now have 160%, get off motorcycle, now have 240%). I went to the wasteland to see if it was real or a numerical formatting thing and oddly I can run around in the wasteland for several seconds unharmed then the radiation kicks in as expected. Previous behavior was that anything not 100% radiation resistance resulted in immediate radiation debuff applied when you stepped on wasteland ground.
Edit: one other bug that is cosmetic and probably a base game issue: when modifying arm armor (adding or removing mods) equipped with a watch while wearing it, the displayed time disappears until you either add/remove another mod again, or remove/wear the arm armor piece.
You might have fixed this already, but if you install a Red Dot Sight on the M60 machine gun it floats a good 3 inches above where it should be. When you aim down sights your crosshair is underneath the bottom of the Red Dot Sight.
MgSgPorkin's Shotgun says that it is the ultimate Stealth Shotgun, but it is not innately suppressed like I assumed it would be from its description.
I did new power quests in B15 which APPEARS to have fixed things.I got that bug too. V4.1.0-DEV-B14 and started new medium map. I tried two of the restore power quests and happened on both of them.
On my laptop? A while. I think it's close to 20 mins. A server will take longer, usually, as the dedicated server build doesn't use GPU. You'd be better off generating locally and uploading itApproximately how long does darkness falls take to generate a 12k world?
I know it can vary I am looking for an approximate
server is ryzen 3800x, 32GB ram