You can use either a pre-gen DF map or randowm map.PRE-GENERATED WORLDS
Do I have to use a pre-gen Darkness Falls map in order to get the custom PIO’s, or will they generate using the in-game system? Also, if I have already got a pre-generated map, with the Darkness Falls PIO’s be added to this on starting a new game, or do I have to re-generate the world to get them?
RWG (Random World Gen) now works for Darkness Falls, in that it will place POIs in the correct biomes - however (and this is especially true for small maps) it is not guaranteed to place all POIs.If you’re going to use RWG, you must check that the following POIs exist. If not, you can manually place them (although that’s beyond the scope of this FAQ).![]()
DFalls_Annas_House - Any non-wasteland city,Khaine prefers forest.
DFalls_Eves_Camp - Desert
DFalls_Military_Bunker - Snow
DFalls_Razors_House - Forest (desert would probably be ok too)
DFalls_Resarch_Lab1 - Wasteland
DFalls_settlement_caitlin - Wasteland
To check if a POI exists, you enable debug mode, then choose POI Teleporter from the in-game menu, then search for DFalls. @DF insane is the real experience has a video showing how to do this here: https://www.youtube.com/watch?v=ff2vTqGy0fI
Civilian doesn't exist anymore. It's scavenger.The ease at which accounts can be created for this forum is somewhat worrying... But that aside, I have a few questions, and a little feedback regarding this mod:
PRE-GENERATED WORLDS
Do I have to use a pre-gen Darkness Falls map in order to get the custom PIO’s, or will they generate using the in-game system? Also, if I have already got a pre-generated map, with the Darkness Falls PIO’s be added to this on starting a new game, or do I have to re-generate the world to get them?
CIVILIAN CLASS
Does the Civilian Class even exist? There is no book option for this class, and it doesn't look like the player starts out with this quest already. Also the 2 red meat reward for Quest 2 seems lacking as it requires 5 to make one charred/boiled/grilled meat. I would suggest swapping this out to charred meat.
FARMER CLASS
Farmer Mastery seems too powerful. This gets all the seed crafting recipes, and a bunch of food crafting recipes. I would suggest splitting this into Farmer, and a new Chef/Cook class as follows:
Farmer Mastery - All seed recipes, basic food recipes.
Chef Mastery - All Food recipes. Questline as fitting this new class.
HUNTER CLASS
Hunter class should probably get the Hunter's Knife, rather than the scrap machete - assuming it is in the game.
LABOURER CLASS
Surprising to see Labourer isn't awarded a hammer, given other classes get a melee weapon or some description.
"SCIENTIST" CLASS
To be honest, this feels way more geared towards medicine than science. I would suggest renaming this to Medical Class, implying some kind of doctor, nurse, vetenarian or feild edic training and aa simple knife would be a more appropirate award than a machete. This also frees up "Scientist" for a new class with appropriate rewards:
Scientist Class - assuming the electrocutioner, robots etc are still in the game, these would do nicely as the new skill set, and reward theme.
SECURITY CLASS
I feel that Security class should also be given the pipe baton as Quest 1 reward, given it is the only specifically combat oriented class. Having worked in security, I can vouch that non-lethal take downs are usually the priority, so batons, night-stickes, or even a heavy torch are often the go-to weaponry. The same applies to police, come to that.
SURVIVALIST CLASS
Not sure why they are given murky instead of boiled water at Quest 2, given that their whole deal is having prepared for the Apocalypse. Tis should as least be boiled, and maybe even pure mineral IMO. Also the whole "no reward" at Quest 4 seems unfair, and contrary to every other class. I'm sure that something can be offered here - maybe a few torches, and some herbal antibiotics or whatever.
This aside, I've only been playing around with the game for a short time, but I'm already liking the feel of it. Seems to be Darkness Falls does for 7 Days to Die, what Better than Wolves does for MineCraft, adn that can't be a bad thing :3
Okay thanks for the tip on worlds. I think prolly go with a DF pre-gen map, given I don't wanna spoiler anything teleporting around the map. Thanks also for letting me know the info is in need of updating. I downloaded from the mods site after all.-lots of stuff-
Okay cool, thanks for replying. Shame that you're thinking of removing classes rather than add to them though.-also a bunch of stuff-
Haven't had to chance to really look into this yet, but is anyone running this on Rocky Linux?
If so any issues with connecting to it?
Information I have:
Vanilla works fine no issues. When I add DF Mod and just change the map to a DF map in the config (does not matter which one), myself and my friends can no longer connect to the server. I can say A19 w/DF Mod did have the same issue but after a second try we were able to connect.
Work has me swamped and I have not had much time to even be on my computer nor a chance to log into my server and look at logs as I said off the bat. But figured I'd put this out there in case someone is running Rocky Linux or similar (CentOS, RH, Alma Linux) and is working no problem or had issues but resolved it.
Thanks in advance!
Lower level tier quest for faction gain.why do the harder tier quests. Sometimes we will take a tier 5 as a group to do something as a party.
If allocs is not compatible and envul no longer functions. how do you recommend we create a livemap service for our players?
I did search but did not find this. Sorry if its an old topic.
When we play Darkness Falls we end up doing tier one or two quests because they are the quickest and easiest to do. Since all quests give you one Rep. point per quest
why do the harder tier quests. Sometimes we will take a tier 5 as a group to do something as a party.
The question is can quest rewards be set per tier? For example do a tier one or two receive 1 rep point. Do a tier 3 or 4 get 2 rep points and on a tier 5 get 3? I
suspect this is a vanilla thing so might be better asking The Fun Pimps. It is not game breaking but would be nice.
Thank you for all the hard work. We love watching Khaine play Darkness Falls on YouTube and still get surprised by things in game!!!
Just restarted darkness falls version 4.03 and i have taken the survivalist as my first profession and found that there is no way to complete quest 4 to make leather armour is this intentional or a bug?
Sorry for the very delayed response........... life stuff.I have not. Got any links? Cos if that's the case, I definitely will NOT include them in DF.
I did say so far.. and at the time i posted that, they were still in there.. so my statement was correct.He doesn´t refuse to remove it. He simply doesn´t want to release a new version just to remove one POI. It will be removed once he updates the compopack.
And it seems that the mods/admins removed the whole convo from the thread. It´s about this POI though @KhaineGB
https://community.7daystodie.com/topic/21900-magolis-compo-pack-by-the-compopack/?do=findComment&comment=484264
"one"? I think he had about 30 in thereStallion got in touch with me, told me which one it was and said it's gonna be removed in the next CP, so toss it for DF.
So I will be.