I'm the farmer in a 7-8 player group and my task is to feed them. And in this case it is not sufficient to make a 30x30 field and just hope enough of that will grow in time.![]()
Is there a Deliveroo modlet?

I'm the farmer in a 7-8 player group and my task is to feed them. And in this case it is not sufficient to make a 30x30 field and just hope enough of that will grow in time.![]()
A titanium claw hammer or laser multi-tool should do the trick.how do you upgrade a fully upgraded steel block to a titanium block? I have the bars on me but wont upgrade.
Thank you @KhaineGB, That means Default should work perfectly!Server build should come with a pre-done serverconfig.xml file for some recommended defaults.
Probably, but if i understand the xml comments correctly, it only affects if you can plant something on that block.I wonder if that's related to the fetile_level in materials.xml.
Thank you, thats the sort of stuff i was wondering about. I want to play it the way it was intended to be played.
Now to be clear max zed's at 100 Minimum? that sounds awesome!!
@KhaineGB I think there is a bug with the SMG-5 I can't seem to modify it (put and remove mods). The modify button is now a Recipes button.
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ACTUALLY, in A16 it used to determine amount you got from harvesting the plant too...Probably, but if i understand the xml comments correctly, it only affects if you can plant something on that block.
But that doesn't necessarily mean that there are other code paths, that don't use it for other purposes.
But i won't test that (now) because i don't want to modify xmls i'm currently using for a multiplayer party.
how do you open up the Technology tree?
Ummm where?Also for bladed weapons in the perk tree at level 3 its says titanium knife can be made, can you also make a titanium machete?
Is there a definitively "best" melee weapon?
So, EAC is turned off...I still get a blank main menu with no options whatsoever...just default 7d2d logo, and modded music playing. nothing else.Heads up... currently dealing with the after effects of a migraine. So if something is worded wrong, or sounds annoyed, not intended. Just didn't wanna leave you folks without answers.![]()
You use the numpad to control the elevator.
Not sure on this one but I remember someone else having the same issue... and then it just... worked. No idea how/why. I haven't messed with the power stuff AT ALL because the last time I tried I really broke something.
^ that. You have to "re arm" them. DF for 19.3 will have a journal entry explaining this when you first make one.
1) I think one of the classes may have given you points when it shouldn't have.
2) PREGEN01-03 are not edited for DF compatibility, so the POI's you need aren't there. You can't just add them unless you also regenerate the chunks they're in. Navezgane IS edited with the DF prefabs.
Turn off EAC.
Ditto. I have "Random Walk" turned on in my game, so I get a LOT of crawlers (really creepy stuff). I use the spear on them because of the extra reach. It keeps them off my legs. But, my favorite is the baseball bat with the "Metal Spikes" mod. With all the "Blunt Weapons" skills maxed it's pretty devastating. Normal zombies are usually one-hit kills, and I'm playing on Survivalist difficulty, so they're pretty tough.Recently, I've been partial to the spear. You can follow a heavy attack with a very quick light attack before they hit the ground (If you even need it). I have not tested, but my feeling is that the spear has the best DPS.
You may need to reinstall then. Make sure you have a completely clean 19.2 to install the mod onto.So, EAC is turned off...I still get a blank main menu with no options whatsoever...just default 7d2d logo, and modded music playing. nothing else.