Here's the mod launcher thread: https://7daystodie.com/forums/showthread.php?48537-The-7D2D-Mod-Launcher-A-Mod-Launcher-for-7-Days-to-Diei got a way around it after 12+ Hours of reinstalling….first i deleted evry 7dtd file i had on my computer to be sure there is no corrupted date suource remaining then i installed a normal 7dtd from steam, then i created a copy trought the launcher without the Darkness falls mod in it.
after that i manualy downloaded the Darkness falls mod and started it trought the launcher, without presync/Refreshing mod because that gona make it broken again….
so i wont be Abel to update it in any case which is Pretty upseting because i realy like the mod.....¨
i think this Problem is from the launcher and not from the mod itself, but i didnt find the launcher topic to post it there, so i hope spherei gona read this here.
Nope, that's intended. You need the Big Forge or Advanced Forge to make steel.Hey there. Is there something wrong with the forge? There is no place to put the crucible which I need in order to create Forged Steel. Am I missing something?
1. Its called Tool & Die set - you can buy it from traders ( keep an eye out for wandering traders on the map - they are usually stocked with these - leveled Better Barter helps ) - it is used for making ammoA couple of questions:
1. Advanced Forge - what is the tool in the lower/left quadrant (i.e. not the Advanced Bellows, Crucible, or Anvil)?
2. I unlocked Huntsman via crafting a third Blank Class Paper from skill notes (mostly harvested by scrapping schematics). I found Master Huntsman and learned it before I unlocked the 3rd class - which it showed a red zero (as expected). Once I completed the Hunstman 6/6 quest, the Master Huntsman is till not unlocked, shows a red zero, a red check mark and says "Disabled by status effect" when hovering over the check. I am level 41. What status effect is holding me back? Do I need 5/5 in both Huntsman perks?
I'm gonna test the steel thing later because it is listed to unlock with Hammer and Forge. I double and triple checked it.Khaine, Steel in Advanced forge is locked behind Steel tools perk - reading schematics doesn't unlock it, you have to buy the perk to unlock it - and that unlocks forged steel recipe in adv. forge.
Also there are few bugs with world gen ( comparing to DF in A17 )
1. So far only ore I find in the ground is Iron and Shale in the desert - but other ores are really rare ( I only found few small pockets of nitrate under the boulders - like 3000 and NO COAL ) Its not game breaking since you can buy these from traders, but I don't think its intended.
2. Whole ore system is sort of messed up - you only get surface pockets ( 90% of that is iron ), but underneath there are hardly any ores - used admin tools to dig 1 km long tunnel near bedrock and only found 2 pockets of iron down there. And as said earlier hardly any other ores, no titanium as well.
3. World gen, doesn't create any burned forests, or snow biomes ( tried few new worlds after upgrading to exp 2.4 ) but same result. I assume military bases POI's aren't implemented yet? ( in burned forest and wasteland?
And these observations are results of gameplay currently sitting at day 42, lvl 102. So at these stages you start to need some gunpowder to get by on horde nights![]()
I don't know how far are you with implementing everything, but just added these here just in case.
Snow - Primary: Nitrate. Secondary: Lead/Coal
Forest - Primary: Iron. Secondary: Lead/Nitrate
Desert - Primary: Oil. Secondary: Coal/Iron
Wasteland - Primary: Titanium. Secondary: Coal/Iron
Burnt - Primary: Coal. Secondary: Oil/Nitrate
Radiated - Primary: Titanium. Secondary: Uranium/Plutonium
Sorcery for A18 is not out yet.Came back to 7DTD after a brief hiatus and saw everything was updated. Yay! Thing is, it won't open. Hubby and I got the updates and proceeded to start up a new game. We finally had to go to play the regular Steam version of 7DTD because we were having issues. Now he's gone to work and I'm trying to work out what's going on. Logged in, created a game, and I'm trying to load it up... I've been at the Creating Player stage of loading for approximately ten eons (about 15 minutes, give or take), and it's JUST SITTING THERE. No errors, it's not doing the not responding thing. It's just NOT MOVING. Is this normal for a first start up with the new version, or is something terribly wrong?
This game never was the quickest at starting up, especially with mods and whatnot. But it's NEVER been this slow before. Nowhere near it. Any suggestions?
Edit: Okay. It finally loaded. Hooray! Started loading mods in and Sorcery (my favorite add on to this) makes it not load AT ALL. I know that's not your mod, but I just wanted to let you know it's not working. No errors. Just sort of hangs on loading and never fully goes into the game. Hopefully that'll be corrected at some point and I can try again. :/
They only can be found in the radiated zone. Make sure you are playing on one of the DF Maps included in the mod download. If you create a world with Nitrogen, you need to add the Darkfall Zones by activating this option in Nitrogen.Hi there. Can anybody tell me where to get plutonium and uranium. Are they only in the radiated biome which we cant find. Or will find them under the wasteland?
It's pretty much only in the rad biome. If you used RWG, you won't have one, which is why I do not recommend RWG at all.Hi there. Can anybody tell me where to get plutonium and uranium. Are they only in the radiated biome which we cant find. Or will find them under the wasteland?
Sorcery hasn't been updated for A18, so that's why it won't work.Came back to 7DTD after a brief hiatus and saw everything was updated. Yay! Thing is, it won't open. Hubby and I got the updates and proceeded to start up a new game. We finally had to go to play the regular Steam version of 7DTD because we were having issues. Now he's gone to work and I'm trying to work out what's going on. Logged in, created a game, and I'm trying to load it up... I've been at the Creating Player stage of loading for approximately ten eons (about 15 minutes, give or take), and it's JUST SITTING THERE. No errors, it's not doing the not responding thing. It's just NOT MOVING. Is this normal for a first start up with the new version, or is something terribly wrong?
This game never was the quickest at starting up, especially with mods and whatnot. But it's NEVER been this slow before. Nowhere near it. Any suggestions?
Edit: Okay. It finally loaded. Hooray! Started loading mods in and Sorcery (my favorite add on to this) makes it not load AT ALL. I know that's not your mod, but I just wanted to let you know it's not working. No errors. Just sort of hangs on loading and never fully goes into the game. Hopefully that'll be corrected at some point and I can try again. :/
I removed that in A17. I'm planning to add some high tech grenades to help with that.I am curious but what happened to the explosive perk or am I dumb n blind? I was messing around with a throw away world and noticed that nades felt exceptionally weak in the more dangerous/late game areas.
There's actually a section in the skills that says "Perks Unlocked By Books." That's MOSTLY correct. I think cement mixer, workbenches, iron armor, scrap armor and leather armor need to be under that too (though the books for armor aren't working how I intended)Hello,sorry for noob question:
Whats skill are only obtainable by skill points? I mean some of it we can get through books, but i dont want to "waste" skill points on skills that i can unlock via books ( have ~100 books already ready to read )
Thanks found that out 15 min before i read your post.Upgrading to titanium needs the titanium clawhammer.
Yes you lose the clay but you double the titanium. 20 needed to make one forged titanium but u get 40 backI did not know that. Huh. Gonna have to look into that. Thanks for the heads up.![]()
Is that just tossing the forged titanium straight back into the input slots?
Oh! Ok. My bad...thought I had seen that it was. Well, that explains it. Thank you!Sorcery for A18 is not out yet.
Someone else said the same thing. I must have looked at something else by mistake. Could've sworn it was updated. Oh well. My bad. Thank you for the reply!Sorcery hasn't been updated for A18, so that's why it won't work.
Gonna be going through a lot of those. I need to fix self medicated too. I STUPIDLY thought that TFP had that all sorted out...Hello Khaine, I have a question about consumable that give buffs like( grandpa's moonshine, steroids, recog and fort bites), the skill "The survivor" seems to not work on the duration of those consumables. Thank you in advance![]()
Mod is installed on a base of A18.3 Experimental.https://imgur.com/pcSqNNX
Launched the game via the mod launcher, tried different settings/ admin etc, relaunched many times, anyone know of a work around? No buttons show anything, and when you do click on them, either an error appears or it goes to a new page with text still missing. Can't play the mod.