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Darkness Falls: They mostly come out at night...

Already found and fixed it.

It was missing titanium too, which I've also fixed. :) Doesn't seem to work on forges already in the world though, so I'd pick it back up and stick it in a chest or something.

 
(I tried to search but didn't find anything, sorry if it was reported already)

Something's wrong when you try to craft the mortar and pestle in the forge. If the forge is off (and I have the resources needed) I can click 'craft' , but if I turn on the forge something weird is happening and I can't craft it anymore.

 
Yeah, I don't get why that is happening to be totally honest, but I've reproduced it locally.

For now, I'm turning off the ability to craft it in the advanced forge. That fixes the issue even though the advanced forge recipe should not be showing up in the normal forge.

 
The workaround for crafting mortar in forge is to "favorite" mortar recipe in forge, than go under favorites and it works without a problem.

KhaineGB any timeframe when the patch with working forge will be out :)

 
Tomorrow.

I gave it to the folks in discord for testing last night, and I'm out most of the day today. :) Should give time to find any showstopping bugs.

 
Anyone have any answer for why I'm only at 37 open slots when at strength level 7?

One of the things I am loving about this mod is the lack of guns! It is so much more satisfying to find one when you don't find 14 of them on day 1! LOL - More gun parts but very few guns. Love it! I have a stack of 9 mm in my base waiting for a working pistol or SMG or one I can build!

 
I've only recently started looking into 7DTD customization and stumbled across this mod.

Having played the experimental version recently, it was like a reminder of the good old days when I launched the mod. Many things I liked better in A16 are in, which was great.

However, there's one thing I really appreciate about A17, and that's having more vehicles than the minibike.

Thus I was a bit dismayed to see this mod being back to minibike and nothing else.

Can somebody tell whether it's in the plans to add the new vehicles to this mod and, if so, whether there's an ETA?

I'm sure the answer can be found in this thread, but ... there's a lot of pages. ;)

So thanks in advance for any reply.

 
Anyone have any answer for why I'm only at 37 open slots when at strength level 7?
One of the things I am loving about this mod is the lack of guns! It is so much more satisfying to find one when you don't find 14 of them on day 1! LOL - More gun parts but very few guns. Love it! I have a stack of 9 mm in my base waiting for a working pistol or SMG or one I can build!
Yes.

I screwed up the code. ;)

I set it to unlock at 2, 4, 6, 8 and 10. The problem is it ONLY unlocks slots at those levels. So you lose the extra slots at 3, 5, 7 and 9.

However this is now fixed and will be in tomorrows patch.

Also, you can build a pipe pistol for that 9mm and at least start working on your pistols skill, :)

 
How do I go about finding the stuff I need to make other classes? I do not know how to find/make the skill notes and haven't found one in game yet and on day 12.

 
Aww man, the forum ate my (slightly) longer post about this topic, so I'll be more brief this time around:

TLDR: Great mod, any plans to add in the new A17 vehicles?

Thanks

 
I just bought the "bikes for dummies" book and I can't read it. I can buy the perk but I can't read to unlock it. Cost me my last 1,000 dukes. How am I gonna feed my children now?

 
How do I go about finding the stuff I need to make other classes? I do not know how to find/make the skill notes and haven't found one in game yet and on day 12.
Scrap books and schematics you don't need. I did try to put some quests in specifically for that, but they were SUPER broken, so I need to revisit that. :)

Aww man, the forum ate my (slightly) longer post about this topic, so I'll be more brief this time around:TLDR: Great mod, any plans to add in the new A17 vehicles?

Thanks
The forum is evil. It feasts on posts and souls. ;)

No. I'm not planning to add Manu's vehicles. I don't see the point in adding more stuff just for the sake of it. You can make it work with some minor tweaks to the modlet XML though.

- - - Updated - - -

I just bought the "bikes for dummies" book and I can't read it. I can buy the perk but I can't read to unlock it. Cost me my last 1,000 dukes. How am I gonna feed my children now?
Did you try using it from your hotbar?

 
Put on the hotbar and left click.

The read shortcut doesn't work on items that use GainSkill for some reason. I have absolutely no idea why, but it does work from a left click.

I need to add that to book localization.

 
I'm doing a Manual Install of Darkness Falls and "HDHQ - Textures/Lighting/Environment"

Does it matter which mod I install first?

 
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I... actually have no idea.

If you're only installing the part that replaces the tree models, textures, etc and doesn't mess with the biome files, then it shouldn't matter.

If you're installing all of HDHQ, including the parts that mess with the biome files, then I'd install DF first.

 
Put on the hotbar and left click.
The read shortcut doesn't work on items that use GainSkill for some reason. I have absolutely no idea why, but it does work from a left click.

I need to add that to book localization.
Just tried it and it worked. Thanks

 
No. I'm not planning to add Manu's vehicles. I don't see the point in adding more stuff just for the sake of it. You can make it work with some minor tweaks to the modlet XML though.
Thanks for your reply.

I don't quite get your point on how having a jeep to ride around with two people or a helicopter to fly versus just a minibike can be considered stuff added "just for the sake of it", but it is how it is.

Thanks again.

 
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