KhaineGB
Hunter
Okay, ignore the 1.6 rwgmixer file. That's not going to be used anymore.
Hardcore mode I need to update, but the game STARTS you at 0,0 for spawn point and removes the day from under the compass. So the only way to know what day it is would be via vending machine or trader, AND you start in the wasteland.
I need to re-patch that file for clients and servers.
Regarding the spikes, that would be in recipes.xml for how much they cost to craft, so easy to change and you only need to do it server-side if you want to do that.
EDIT: You can remove the day manually if you like. I can tell you the bit of code that controls that. Again, would only have to be a server-side modification.
Hardcore mode I need to update, but the game STARTS you at 0,0 for spawn point and removes the day from under the compass. So the only way to know what day it is would be via vending machine or trader, AND you start in the wasteland.
I need to re-patch that file for clients and servers.

Regarding the spikes, that would be in recipes.xml for how much they cost to craft, so easy to change and you only need to do it server-side if you want to do that.

EDIT: You can remove the day manually if you like. I can tell you the bit of code that controls that. Again, would only have to be a server-side modification.
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