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Darkness Falls: They mostly come out at night...

Impossible To launch the v1.8
What's the problem?

If you're getting the game pop up with a window saying "Dedicated" then you need to delete the 7DaysToDieServer_Data folder from TempMods before launching the mod for the first time.

 
Yep, it's trying to load the dedicated server version of the game.

Delete the mod, have the launcher do a clean install, then redownload the mod. Before launching, go into the folder where the launcher stored the game, go into TempMods and delete 7DaysToDieServer_Data.

That should leave you with 3 folders. 7DaysToDie_Data, Data and Mods.

Then try and launch the mod from the launcher. :) It should work. If not, the next step is to try a manual install (Just had someone on discord with the same issue, manual install fixed it)

 
Okay... if my memory is correct, then downloading and using the BBM version will NOT cause any issues. I know Kickz did, and some of my testers updated from 1.6 to 1.7 when I was testing it out.
You might be missing a new POI, but all the fruit trees and such will still spawn in unexplored areas. :)

However, if you're planning to restart, I recommend not doing so yet. I'm prepping a new update where a restart will be recommended.
It worked beautifully! My world is intact, have bigger backpack AND updated version! I didn't even lose anything from my inventory. Nice. Time to kick butt on this before I go to 1.8!

 
Excuse my ignorance here, I may have missed it. But what's gonna be new in 1.8? I'm excited! This mod kicks absolute @$$.... I've logged thousands of hours on this game and this makes it feel brand new to me!

 
Some new zombies, some "end game" areas where you can start the process of trying to build laser weapons, rebalanced the classes a bit, some extra titanium shapes for building, new UI (toolbar and compass for now, more later), reduced auger sounds, better optimized UMA textures for less CPU/GPU/RAM usage...

I think that's most of it. :)

EDIT: Oh! Got rid of the plains and pine forest biomes to start getting used to A17 (plains was rolled into desert, pine_forest rolled into normal forest)

 
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Some new zombies, some "end game" areas where you can start the process of trying to build laser weapons, rebalanced the classes a bit, some extra titanium shapes for building, new UI (toolbar and compass for now, more later), reduced auger sounds, better optimized UMA textures for less CPU/GPU/RAM usage...
I think that's most of it. :)

EDIT: Oh! Got rid of the plains and pine forest biomes to start getting used to A17 (plains was rolled into desert, pine_forest rolled into normal forest)
Sweet! I can't wait. I gotta say this is my favorite mod yet. Keep up the good work. I'm thinking of heading to 0,0 today after work.... im level 65 and still expecting to get romped lol

 
Advanced Forge is 3 slot.
That's why I left the normal as a 2. ;)
I realized after I posted this that the advanced forge might be lol. So I've spent all day working up to unlock it (I know I can go to creative menu and spawn it but it's more fun this way)

 
I did consider making the normal one a 3 slot, but I slightly prefer this way.

That way, aside from the "no fuel" thing the advanced forge has, it makes it a very attractive upgrade.

Though you have just given me an idea... hmmmmm.

 
I did consider making the normal one a 3 slot, but I slightly prefer this way.
That way, aside from the "no fuel" thing the advanced forge has, it makes it a very attractive upgrade.

Though you have just given me an idea... hmmmmm.
Oh I hope it's a 4 slot advanced forge lol

EDIT: and YES the no fuel thing ROCKS! I've been grinding for advanced forges like a madman! And speaking of grinding, thank you so much for giving us ways to craft oil shale. It can be hard finding gravel patches in the desert...

 
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Oh I hope it's a 4 slot advanced forge lol
EDIT: and YES the no fuel thing ROCKS! I've been grinding for advanced forges like a madman! And speaking of grinding, thank you so much for giving us ways to craft oil shale. It can be hard finding gravel patches in the desert...
7DaysToDie_2018-06-21_19-41-17.png


7DaysToDie_2018-06-21_19-45-03.png


This is entirely your fault. ;)

Though I did make the Big Forge 4 slot. Just forgot to take an updated screenshot.

 
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