But it still works in Multiplayer on a server that has that mod active?Go to /Mods and delete the Active Ingredients mod.
Turalin9898 said:Hello everyone, I have this problem: I started a quest for the builder class. And I do not continue beyond the first mission. Can I fix this somehow? Can he start the quest again through the console? Sorry for my bad english.
That's something TFP added in vanilla to stop people getting into death loops on bloodmoons.Old-school returning player. If i recall when you die on horde night the zombies continue to break down your base. But now they just disappear. As this may loose the scare factor of death and no real need to restart. Yes I know you can store your lootz and what not at another location.
But is there anyway suggestion on making the game more unforgiving on this specific mod? This may me asking to much but other then that this mod is great![]()