Completely forgot to post here. Darkness Falls V3.3A is out! Patch notes as follows.
- Fixed a lot of forge craft times to be as close to vanilla as possible (for normal forges, advanced forges are often faster)
- Added a workaround for AP ammo not correctly reducing armor on soldiers and bikers.
- Fixed the first Blunt Weapons localization saying it causes bleed when it doesn't.
- Fixed steel ammo not properly applying the 25% accuracy penalty.
- Increased Apple and Orange tree size to make them easier to spot.
- Remade the wheat plant.
- Increased collider on the tomato plant so it's easier to pick up.
- Small and Large tank mods can now be installed on the flamethrower.
- memcl command changed to run every hour instead of every 30 mins, and now only runs for local players, NOT for the server.
- Fixed incorrect localization on farmer quest 4.
- Added a corn meal recipe for Super Corn (gives 4 instead of 2).
- Removed eggs and feathers from the animal snare loot list.
- Removed christmas items.
No restart needed. Fully save compatible.
Client (Gitlab/Launcher Primary Download):
https://gitlab.com/KhaineGB/darknessfallsa19client/-/archive/master/darknessfallsa19client-master.zip
Server (Gitlab/Launcher Primary Download):
https://gitlab.com/KhaineGB/darknessfallsa19server/-/archive/master/darknessfallsa19server-master.zip
Client (Gitlab/Launcher Alternate Download):
https://5.9.209.22/KhaineGB/darkness-falls-a19-client/-/archive/master/darkness-falls-a19-client-master.zip
Server (Gitlab/Launcher Alternate Download):
https://5.9.209.22/KhaineGB/darkness-falls-a19-server/-/archive/master/darkness-falls-a19-server-master.zip
Nexus:
https://www.nexusmods.com/7daystodie/mods/235?tab=files&BH=9