Lockdown1995
New member
Back in the early days, sandbags were a retrievable barrier block that fell like gravel. They were good for seeking temporary shelter inside buildings if you had to stay the night.
Expanding on the modding capacity of quests through xml would be superb.*Expanding on XML abilities
- Allowing item entities to spawn other entities (example: Pressure plates that when stepped on will allow a zombie or animal to spawn)
Add me to the pile of fans who support these features being added to the game in due course of time, but allow me to expand on a couple for ya.Currently working on a list of some of the higher demanding Pimp Dreams that gamers would like to see introduced into the game that can be looked at by The Fun Pimps.
Current list is as follows
Skills and Abilities
*Fishing
- Include the ability to Fish
(Crafting of required tools, Ability to catch and harvest Fish, Forge for bait)
*Animal Traps
- Include the ability to craft and place traps that over time will catch animals which we can harvest
(See below for a list of Farm Animals, Birds can be captured for Harvest of Feathers and Wild Eggs)
*Farming
- Include the ability to raise or capture Farm style animals using feed (Corn, Seeds, vegetables)
(Chickens, rabbits, Pigs)
- Ability for Farm Style Animals to breed to produce offspring which grow to harvest-able adults.
- Other types of farm animals to be used for Farming lifestyles
(Goats, Lamb, Cows - Eat grass, Harvest Milk, Harvested for Meat, etc)
(Bees - For harvest of Honey, medical research for curing disease and illness. etc)
- More plants and Abilities to harvest all grow-able plants to be planted.
(Any plant that grows, the ability to harvest them and plant them)
Game Mechanics
*Signs and Notes
- Ability to write messages on a plank of Wood or on paper, etc. (Example: Pen and Paper Style, Carved in Wood, Spray Paint)
*Draw bridges
- Draw bridges, next to fishing, seems to be one the greatest ideas players seem to think would be beneficial to the game.
*Sleeping
- Players go to sleep for different time lengths to regenerate health, help cure illness, "Cover up" to help warm up. etc
Weapons and Tools
*Tools to better remove larger amounts of grass or harvesting plants and/or seeds.
*More accessory and types for weapons
Zombies
- Wider variety of Zombies
(Water logged Zombies, Cave lurkers, Postman Zombies and many other styles with loot that match their type.)
**EXAMPLES: Water logged Zombies - Bottle of Murky/Disgusting Water | Postman Zombies - Paper, books, schematics, etc
*Minerals
- More mineral types
A riding lawnmower would be awesome and hilarious if you could run over crawling zombies. Maybe harvest planted crops. Works as a vehicle you can use to travel with too. Same speed as the minibike?tools to better harvest grass - A scythe would be perfect for something easy-ish to craft in early-ish game, and then later you can construct a weed whacker and maybe even a fully motorised lawnmower.
there better be no fing zombie zombie tigers i would quitzombie tiger as another animalView attachment 28901View attachment 28902View attachment 28903View attachment 28904
Sounds like a quality of life improvement (or just more variety).there better be no fing zombie zombie tigers i would quit
yeah im just joking but i think there should be zombie Mountain lionsSounds like a quality of life improvement (or just more variety).