Jedo
New member
Saying, "We already had an effective limit" is different than saying, "It makes no sense that a single piece of paper over burdens me." I addressed the latter by showing how it makes sense, even within the 7dtd to world. You now have moved the goalposts, which is fine, as long as you recognize that.There already is/was a limit, its why we only have/had a limited number of box space in our inventory tab. Theres nothing wrong with my frame of reference, Ive played plenty of games with encumberance where it was very successful ; and inventory encumberance is trivial and not warranted in a sandbox game where you have to manage multiple resources, ammo, food water, first aid, and other neccessary resources to bring back to the base for refinement.
Let's talk about your (new) claim that the new encumbrance system is trivial and not warranted. (Yes, you mentioned "trivial" once before, but then buried it under the argument about "sense." At least you are being clearer now.) My friend and I just looted the hospital in our game. It was more than 1/2 km from our base. During our clearing out, we regularly would be encumbered. Do we keep going even though our inventory isn't yet full and risk encountering faster zombies than our encumbered selves? Do we make a crate and dump it even though we'll have to come back for it? (That one isn't unique to the new system, necessarily, but it had a new dimension.) I opted to make a crate and dump my stuff in it and my friend did not. Guess what? He encountered some ferals and was killed. I survived. Later, when we had finished, the question became what to do with the stuff in the boxes scattered around the hospital. We decided it was worth it to grab it and take it back to base. That took time away from doing other things that we could have been doing like making sure our base was horde ready. That's part of a survival game.
Speaking of a fine frame of reference: You seem to think that this is only a sandbox game. You do realize that it is more than that, right? In a traditional sandbox game, you might be right that inventory encumbrance is not warranted. This is a little different. Feel free actually to explain the reasons for your assertions rather than just making them. You seem to think that your points/perspective are self-evident, but they aren't.