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CLASSIC Style HARDCORE

I've come across 2 things I want to bring to your attention.

Firstly, there seems to be a bug with the steel shovel, sometimes when left-clicking the steel shovel, there's a lot of red errors. I have to move an item on my toolbelt to stop it and exit the game. If I try to open my inventory, the red text appears again.

Secondly, I was wondering if this was intentional or an oversight.
A book called "MacDyvers Book" can only be read once, meaning the 40 XP for Armour crafting this book provides can only be gained once.
image.png

 
Thanks for the report!
I didn't find any errors regarding the shovels. But i will watch the stream recording and pay attention to the circumstances under which this happened.
Regarding the book - yes, it was done intentionally (and it's not just this book), but this may change in the future if the balance requires it.
The set of books is not in the final version now.

 
MOD version UPDATE - CSH_v20.6.08

- balancing, fixing

(most likely incompatible with saves from previous versions)

 
Some errors on the part of gitlab... i'm reloading files now.

UPD: reloading files on github - done.

 
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Hi @n2n1,

I've came back to playing your mod once again, and I found it a bit harder than years ago. Or at least harder than I remember it to be. :D

Which is really cool, don't get me wrong.

Since I like playing games the way authors wanted them to be played I wanted to start with default settings.

And here's my question - are those settings that are not highlighted in yellow when selecting settings, the default settings?

It offers me something like sprint run speed at day, nightmare speed at all other times, combat difficulty called "sensible" and so on. Are those settings the one you would recommend playing with?

Cheers, and thanks for a great mod!

 
Hi !
Yes, the mod has become more complicated, but this is not an end in itself. It just happened that way.

In addition, some new features have not yet been adjusted, and this also adds problems to survival.

White color settings - this default.

But. These are not recommended settings - these are the settings on which the mod is balanced for a perfect gameplay.

They are very difficult even for those who have experience playing this mod.

Running speed - in fact, this is the main difficulty setting. You need to strive to play with running zombies.
But if some aspect of complexity causes constant problems and discomfort, it is advisable to reduce them - i don't consider torment as gameplay.

 
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The most common mistake is the use of maps that were not generated by the mod. The mod only works with its own worlds.
Pre-generate the map using the world previewer, then select it at the start of the game.

 
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MOD version UPDATE - CSH_v20.6.09

- many small fixes and additions

(this it's not compatible with previous saves and worlds)

 
v20.6.09 I'm trying, but it seems that experience doesn't increase after level 3, please verify this, sorry if I'm wrong!

Sorry, I was mistaken.  I checked in debug mode.

 
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Yes, some functions are disrupted in debugging mode.
If you're playing, not experimenting - it is better to use it at a minimum, only in extreme cases.

 
Hello, this is uragari.
Thanks for taking the time to answer my sudden question on the livestream.

I'm still dying because I'm caught off guard.
Somehow I just survived until the second Horde morning.

I've encountered a bug in the latest version and I'd like to report it.

・The first is a bug that when I try to select the shape of a concrete block, an error occurs and I cannot change the shape, but I can copy the shape and orientation.

・The second one is related to the enhancement of wooden doors that can be obtained by root. The second bug is related to the strengthening of wooden doors that can be obtained by rooting. If you strengthen a door with wood and iron and then try to strengthen it further, it reverts to a minimally strengthened door with wood if you only have wood and iron as strengthening agents, and then to a door with the last two levels of strengthening.
This phenomenon is the same as in the previous version and is not mentioned in all the forum logs.

Sorry if this is intended as a trap to consume the wood and iron you have on hand.
I have made a video of these two so I can privately upload it to Youtube if you want to watch it.

・The third one is also about doors, which unfortunately I don't have a video of.

I tried to break a metal door reinforced with wood and iron in Poi, a house in the forest biome, using a stone axe to destroy the door to its original state before it was reinforced, and then tried to break the last bare iron door, but it was a door that could not be broken any further.

These are the three above.

concrete_block_bug.png

 
Thanks for the bug report!

I found the first two and fixed them.

And the third one has been a mystery to me for many years, and i'm not even sure that this is my bugs.

I am interested in that iron door that cannot be destroy.
Please send an image of that door (not necessarily in the place where you found it, i just need to know what type of door it is).

By the way, i plan to release the next version one of these days, which will be essentially a hotfix, and it will be compatible with the saves from the current version.

 
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I'll post an image of the unbroken door.
If I remember correctly, it's a wooden door reinforced with wood, not a steel door. The sound when it's breaking is a metallic sound.

Unbreakable_door.png

 
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