What it is is rushed, unfinished, unpolished, untested development, which characterized the half-baked 2.0 update in general if we recall, for whatever reason. Not well thought through; not well implemented. I've noted multiple times that basics, e.g. player swimming animations, aren't even in place while XML variables change from update to update. Yet, I've urged patience with the development process until now. Now, I can see why people with it from the beginning are frustrated, to put it mildly. Hopefully, the 3.0 and 4.0 (and 5.0 and 6.0) they're expecting isn't receiving the same rushed treatment as 2.0 for reasons that should be plain to see for all of us at this point.
Here's hoping this doesn't come true: