FloppyDingo
New member
So I made my first xpath edit to set the knockdown cooldown higher so players couldn't just constantly stunlock zombies - at least that was the hope as it makes them all pretty trivial.
<buff name="buffInjuryKnockdown01Cooldown" hidden="true"> <duration value="30"><!--Attribute "value" replaced by: "Floppydingo's KD Immunity Increase"--></duration> <stack_type value="ignore" /> </buff>
It looks like the xpath worked, the duration is now 30, but it seems not to matter. Zombies get ko'd immediately regardless, as soon as they stand up.
<buff name="buffInjuryKnockdown01Cooldown" hidden="true"> <duration value="30"><!--Attribute "value" replaced by: "Floppydingo's KD Immunity Increase"--></duration> <stack_type value="ignore" /> </buff>
It looks like the xpath worked, the duration is now 30, but it seems not to matter. Zombies get ko'd immediately regardless, as soon as they stand up.