I think my stance must still be confusing? Not sure why? Let me try again I suppose...
I'm not saying make it so the gun can not be used without all the parts, not sure where I said that?
Perhaps where we don't see eye to eye is in the comment "there is no incentive to find mods if damage is only based upon color of the gun". Then, we need better mods instead of superfluous ones to change that perspective. Currently, many mods are not as useful as they could be. For example: I was very under-whelmed by the full-auto mod for the pistol, the fire rate was very low. Sure, we have an SMG for a rapid-fire 9mm weapon, but even still, machine pistols shoot VERY fast in real life. That said, as you said before, many more mods are in work... and it remains to be seen what they will all do. so, it's quite possible that in later updates most of my comments will become a moot point. The magazine increase mod, the scope mods, rad mods are examples of useful mods regardless of damage increases. Another example of an underwhelming mod - semi-auto trigger. this should let you switch between semi-auto and full-auto, not hamstring you into semi-auto only. same with the full-auto mod for that matter. I really have not found either of these to be useful for this reason.
TO be fair...
perhaps my stances my change if/when
- more, better mods are added (I note there is a "hunter" mod that increases damage to humans. does this mean we are gonna get an increased damage to zombies mod?)
and/or
- more damage increase with mods (I don't have the number off the top of my head, but I wanna say gun damage only increases 20-30% with full kitted Q6 vs. Q1? This is just so underwhelming to me. Q6 even fully kitted is barely better.) Perhaps this is in preparation for mods like Hunter, zombie killer mods?
fact is that Q6 stuff in this game doesn't have the "OMG awesome" feeling that Q600 items did before. but hopefully that'll change when they add more and better mods. (I believe Q600 items had something like 100% more damage compared to Q100). Contrast this to the 30% we have now, this is why I am underwhelmed. part of it too is that it's just too easy to get Q6 guns since you can just make them and on top of that they are easier to find now too. It was difficult to find Q600 in the past, yes, but because they were so good, it was well balanced, and satisfying.
So, we'll have to wait and see what they add with new mods, I suppose. Roland, you're right, it is not finished and there will be many more mods. I can only comment on what I see, but I do have some faith they will make some more cool mods, that should hopefully mitigate some of my concerns.