Hi!
It seems the Bloodmoon enemy count works different from A16.
My friend and I noticed in our last map, with 32 bloodmoon enemy count, that we got quite a few zombies. My friend suggested that the bloodmoon enemy count actually is the max amount of zombies spawning per bloodmoon.
So now we tried a new map, with 64 bloodmoon enemy count. And it actually feels exactly like the double.
That's super fine!
Except the max Bloodmoon Enemy Count setting, is 64 in tthe menu.
Have any of you guys tried to pimp this up with in the XML and have it working? Like let's say, 256 or 512?
I can start testing myself, but wanted to hear if any of you guys have been doing some experiments with this.
Regards
It seems the Bloodmoon enemy count works different from A16.
My friend and I noticed in our last map, with 32 bloodmoon enemy count, that we got quite a few zombies. My friend suggested that the bloodmoon enemy count actually is the max amount of zombies spawning per bloodmoon.
So now we tried a new map, with 64 bloodmoon enemy count. And it actually feels exactly like the double.
That's super fine!
Except the max Bloodmoon Enemy Count setting, is 64 in tthe menu.
Have any of you guys tried to pimp this up with in the XML and have it working? Like let's say, 256 or 512?
I can start testing myself, but wanted to hear if any of you guys have been doing some experiments with this.
Regards
