PC Best Horde Night Defense

when i initially read this i thought the top layer was half blocks, but they are slabs. do the zombies not climb even though theyre only slabs and not half blocks? kinda scares me still....
They are actually 1/2 blocks, sorry my bad. In Minecraft we call them slabs :)

I've got it set up correctly. It's odd you've never experienced this issue. Perhaps I am too slow at killing the zombies. I'm soloing with "16 Alive" at one time, and the horde night is "uncapped" via a method Guppycur revealed in some thread I can't find right now. It's very difficult to clear the gore blocks while defending.
Maybe you have more zombies than me ;) I'm playing at default settings

 
Maybe you have more zombies than me ;) I'm playing at default settings
Yeah, that is probably the case. I'll try to take some pics next horde so you can see what it looks like.

Nonetheless, it's a very good defense. Even at day 28 with several irradiated cops, irradiated feral wights and fat/military zeds, the platform held up very well. 2 of the cops exploded and it wasn't a huge problem.

 
I doubt this would work in my multiplayer world. Playing with 5-8 people at once with the War of the Walkers mod means 40-64 zombies at once coming in.

They actually destroyed a stainless steel protected cage with all of us shooting at them.

And that was a day 42 horde.

 
They are actually 1/2 blocks, sorry my bad. In Minecraft we call them slabs :)
So this really wont work until you can make concrete then.... the only half blocks are wood and concrete. the wood half blocks arent upgradable for some reason. Im on console btw ha, so there may be cobblestone half blocks on PC that i dont know about . just trying to steal some PC ideas lol

 
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Tried this using flagstone plates, and the zeds were only able to hit the blocks from below, so hardly any damage at all. The spiders and dogs will crawl underneath, so the inverted spikes are really handy.

 
Can we get some screenshots in game of it's effectiveness?
There really isn't much to see in a screen shot. For the early hordes, there's no damage to the base, and the bodies are easy to loot and clean up between waves, so by the time the BM is done, there's hardly any time spent in repair or cleanup.

 
So i havent actually been able to test on a horde night yet, but i used cobble stone slabs since i am on console instead of half blocks. If it works to defend against the horde night i am actually going to turn it into a main base as well as a horde base. I already added a second floor platform, i just want to make sure it can defend against the horde before investing any more resources into it

 
Thank you KingSlayerGM for the platform design, and thank you Kage848 for bringing it to my attention.

I'm on day 38 with the option for 12 enemies and Nomad difficulty.

I love the platform. It has performed very well. I have had a few zombies clamber aboard during horde nights, but usually only one or two which I've been able to handle. I believe they climb on the bodies of dead dogs or maybe gore blocks. As suggested, I try to clear out bodies as fast as possible, but sometimes too many zombies come at once. When this happens, I usually move to a different part of the platform until I can clear the bodies.

The previous hoard night I had only one cop that my AK took out easily enough. The group of five or six big zombies seemed to pose more of a threat since they took one of my steel edges down to 2,000 HP.

I added the roof because I lacked temperature control early on and didn't want to get rained on. I also added the lights because I like to see.

Thanks again for the great idea! I've had lots of fun with it so far.

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So i havent actually been able to test on a horde night yet, but i used cobble stone slabs since i am on console instead of half blocks. If it works to defend against the horde night i am actually going to turn it into a main base as well as a horde base. I already added a second floor platform, i just want to make sure it can defend against the horde before investing any more resources into it
I finally got to my day 14 horde and tested it out with the slabs instead of half blocks on console. Honestly slabs work great! I dont think the zeds were able to do any damage, since their arms came above the bottom of the slabs they never even swung unless i was close enough for them to hit me. My base took 0 damage, and i barely had to repair any of the spikes underneath either. So i will be using this design and turning it into my main base, upgrading to concrete as soon as possible and adding more defenses like pillar 50s maybe to swing through. I am going to try my hardest to keep the bottom level as close as possible to your design. Thank you for the awesome idea!

 
Excellent base. Can you let me know the exact block dimensions and the number of blocks between the supports? I normally don't play the game long enough to build with concrete, but have a good supply now.

Also, do you have to add any extra temporary support columns before the concrete dries?

When i build with wood, i usually build support posts every 5th block. I don't know how far i can go with concrete and wasn't sure if it needs to cure first before being structurally stronger.

Edit: Ok, nevermind. I found 2 good youtube videos that explain it. The only thing i am not sure about is how much weight you can put on a raised platform supported by 4 corner posts like in the base.

 
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Still find these mobs kinda borderline broken by design. Hell even madmole complaining over just a bigbertha made me chuchkle pretty hard i wonder what would happened to him if he was faced with all those radiated feral things with that shotgun in his latest A17 Perishton video :>.
It feels more that some of these enemys (radiated feral wright/cop)just exist to promote the Rocketlauncher. The Rocketlauncher should have been, in my eyes, only a fun weapon for the resource "rich" in the endgame instead of a must have.

The only time i ever used the rocket launcher for anything other than demolition was in war of the walkers. First it was against a bear, and all it did was make the bear angry and chase after me. I still died.

The rest was against the special theme hordes that mod likes to spawn in. Those really need to be a feature. Encountering a horde of zombie strippers with bikers, an entire zombie football team, and a zombie business luncheon coming after me was incredibly entertaining. Getting rid of the day 4 dog horde was nice, because i spent those days just staying home working on the base waiting for dogs to show up so that i can kill them for their hides. replacing that with themed hordes that force me to keep moving really changed the game for the better. I found myself not quitting the game after 3 weeks because it became boring.

Now, what is super neat about this defense design, is that you can cheaply build a ton of them all over the place. It is easier to get into then the cage designs( i can never jump into them). So if you build them in big cities, put loot boxes on top of; you will have a safe campsite to stay at while you raid everything.

 
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Just did my day 28 hoard using this on console, still very effective. I know zed spawns during hoards are different on console though, so its not the same. I have yet to get a radiated cop or any radiated for that matter. I am using it as a base and have built on the platform and still plan to build even further when the hoards start getting harder, i would take a screenshot but i honestly dont know how

 
I don't want to rain on anyone's parade here, but from what I read A17 may defeat this strategy. Z's can attack down and take out the platform.

 
I don't want to rain on anyone's parade here, but from what I read A17 may defeat this strategy. Z's can attack down and take out the platform.
Don’t call off the parade! Zeds only dig down if they detect you below them. If you stayed on the platform not a single zed would dig down.

 
Don’t call off the parade! Zeds only dig down if they detect you below them. If you stayed on the platform not a single zed would dig down.
What about the "destroy a random near block if they can't get to the player" deal then? No parade for you!

 
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