Tuning down the quality of loot, could be a solution - But not the loot abundance.My personal experience, is that the loot quality ramps up really, really fast - Too fast.
The fact that we're playing on a multiplayer server, might be part of the issue, but it shouldn't be.
Finding tier 6 items before the first Blood Moon shouldn't happen - It really shouldn't. We've found end game gear on the first few days, that we haven't replaced yet, and we're on day 61. We've even found tier 6 items that were WORSE than tier 3 items, but the mod slots makes the said tier 6 item better - Even tho' it has worse stats. Something also has to be done about the random stats rolling.
I don't like the fact that I don't have to craft items anymore. It takes away the fun (for me) especially now that we have random stat generation - And the increased mats count on crafting items, makes it a no-go to craft several items in hopes of getting a nicely rolled item that (hopefully) can replace that amazing tier 6 you looted on day 4.