PC Bedroll Dead zone question.

WarMongerian

Active member
Hi folks, hope everyone had a Merry Christmas (US & others), and I have a question, is the dead zone from the bedroll a solid "No-Spawn" zone, or can the zombies spawn within that, if there is an area of topsoil within it?Bedroll Deadzone.jpg

I mean to test this out today, and will share a pic of the in-game view.

 
I believe it is a solid no-spawn zone for zombies and also stops quests from being started on any POIs it overlaps to keep somebody from destroying your bedroll by resetting the POI.

 
I believe it is a solid no-spawn zone for zombies and also stops quests from being started on any POIs it overlaps to keep somebody from destroying your bedroll by resetting the POI.


Bedroll only stops POI spawns, and random biome spawns. It does not block any other spawn mechanic.

Landclaim block only stops POI spawns.

 
I believe it is a solid no-spawn zone for zombies and also stops quests from being started on any POIs it overlaps to keep somebody from destroying your bedroll by resetting the POI.
Great!

It does not stop hoard spawns though.  Player placed blocks do though 
Ouch!

Bedroll only stops POI spawns, and random biome spawns. It does not block any other spawn mechanic.

Landclaim block only stops POI spawns.
I see.

Well that does indeed answer my question, so carpeting my base with building blocks is still needed if I want to force the zombies to spawn further away from me during tonight's 2nd BM.

Bedroll shot 1.jpg

I had hoped that, with a 71 by 71 land claim size, I was only going to have zombies spawning in the outer 5 blocks, and that wouldn't be a big deal, but it is already day 14.  I'll post a couple more pics of my base(s) that are in and near my land claim hoard base.  My 1st BM in the current game, I got visited by 5 Dire Wolves, and when you don't use guns, they are rather hard to kill.  While I was trying to skin #3, #4 got a piece of me, and I almost died.  I didn't even try to skin #4, and I never did see #5 afterwards.  Between the Horde spawns, and then the regular guys that started right after the 4th one went down dissuaded me from getting cocky.  It was after 6:30 by the time my punny bow took down #4.

 
Just to point out, horde spawns generally spawn at the maximum distance (or close to it).  So you aren't going to see them spawning right next to you even with terrain there.  The land claim and bedroll won't stop them from spawning there if you were in another location nearby.  But they just aren't going to normally spawn too close to where you are.  That being said, they can spawn closer in certain situations - I've had them spawn in somewhat close if I'm running all around on the streets instead of staying mostly in one area.  And I think that if you put blocks at the outer edge of where they can spawn but left the inner area terrain, they'd spawn closer since they can't spawn at the edge anymore.

 
Great!

Ouch!

I see.

Well that does indeed answer my question, so carpeting my base with building blocks is still needed if I want to force the zombies to spawn further away from me during tonight's 2nd BM.

View attachment 33033

I had hoped that, with a 71 by 71 land claim size, I was only going to have zombies spawning in the outer 5 blocks, and that wouldn't be a big deal, but it is already day 14.  I'll post a couple more pics of my base(s) that are in and near my land claim hoard base.  My 1st BM in the current game, I got visited by 5 Dire Wolves, and when you don't use guns, they are rather hard to kill.  While I was trying to skin #3, #4 got a piece of me, and I almost died.  I didn't even try to skin #4, and I never did see #5 afterwards.  Between the Horde spawns, and then the regular guys that started right after the 4th one went down dissuaded me from getting cocky.  It was after 6:30 by the time my punny bow took down #4.
Jawoodle did a test a few months ago, where he wanted to see if you could stop zambs from spawning near you during hoard night.  Player placed blocks do not spawn zambs.  So if you replace the top layer of ground with blocks you will not get any spawns on those blocks. 

I think the magic number was 50 blocks out, so 100 cubes by 100 cubes to cancel out any spawns.  I guess you could leave 1 single square untouched in that area and have it spawn all the zambs.  they would be forces to come from 1 specific direction.

 
Just to point out, horde spawns generally spawn at the maximum distance (or close to it).  So you aren't going to see them spawning right next to you even with terrain there.  The land claim and bedroll won't stop them from spawning there if you were in another location nearby.  But they just aren't going to normally spawn too close to where you are.  That being said, they can spawn closer in certain situations - I've had them spawn in somewhat close if I'm running all around on the streets instead of staying mostly in one area.  And I think that if you put blocks at the outer edge of where they can spawn but left the inner area terrain, they'd spawn closer since they can't spawn at the edge anymore.
Good info, my thanks.

I don't have the time to build up my base like what I wanted to do, so 2nd BM is still going to be fought at a base "Under Construction" as it were.  I have a short video runthrough I'm trying to remember how to post to my Youtube account, but my eyes are hurting and I may have to leave this for tomorrow.

 
Jawoodle did a test a few months ago, where he wanted to see if you could stop zambs from spawning near you during hoard night.  Player placed blocks do not spawn zambs.  So if you replace the top layer of ground with blocks you will not get any spawns on those blocks. 

I think the magic number was 50 blocks out, so 100 cubes by 100 cubes to cancel out any spawns.  I guess you could leave 1 single square untouched in that area and have it spawn all the zambs.  they would be forces to come from 1 specific direction.
I just did a quick job, what with all the screamers popping up all the time, but I did have time to do a quick video of my current base, but it is NOT in a finished state, but at least I'm not going to get caught on the ground at 2200 hours this time.  Last time, I almost got caught by the first pair of dogs, but made it to the ladder just in time, lol.

I just posted a video, but I had to select a time when it would be public, don't remember doing that from back in the spring.  It should be linkable in just a few minutes if all goes well.

I just recently had a friend tell me about the 'Force Field' strategy, and so far, the zombies have not crossed the one I managed to build, but they keep spawning behind me, and with my very bad vision, it is difficult to catch them on video going around the tiny one I got emplaced.

Hopefully, once my eyes stop hurting, I'll play and survive this current games 2nd BM.

Dang it, I grabbed and upload the wrong video.  Working on getting the right video up on my site, so I can share the link to the video over on youTube.

Edit.  Oh, I see, the correct video is still uploading and that is why I cannot yet watch it/post the link.

 
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Ahha!  I think I am still missing something, but here is the link to the proper video (I hope it works). 

I'll throw in a 2-D layout that I used to make my current base.

This template is not correct, but I have not made a new one that is up to date.  My 71 X 71 land claim is my Horde Night base, which currently has three causeways 5 blocks high, with an open archer platform on top.  The fourth building, is nearing completion, and has a fully built 'Bird Box' on top of the archer platform.

Arrrgh!  my vision is not the only thing that is leaving me, my mind is also cheking out, lol.  I cannot find the image file I used to make my current base, and it wouldn't include the 'Force Field stuff anyway.  I'll have to actually play through 2nd BM, and then turn off 'enemy spawns', and then take a loot at my base and make a new 2-D template, that has all the latest design changes.

 
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Bedroll only stops POI spawns, and random biome spawns. It does not block any other spawn mechanic.

Landclaim block only stops POI spawns.


Yes. Well I didn't know Landclaims stopped any zombies spawns, but that's good to know.

But I can't tell if you were correcting me when I said that bedrolls and land claim blocks that overlapped with a POI would keep somebody from getting and/or starting a quest for that POI? Is my memory faulty there or were you ignoring that part?

 
But I can't tell if you were correcting me when I said that bedrolls and land claim blocks that overlapped with a POI would keep somebody from getting and/or starting a quest for that POI? Is my memory faulty there or were you ignoring that part?
They do, neebs' crew had an ongoing situation about a quest in a claimed POI recently .. 😃 

 
Whelp, I really need to learn how to edit long videos, cause I just bit the farm trying to make several short videos, and get the whole of horde night on film.  Getting distracted by the phone alarm, messing with the recording software, and not paying attention to my little digital dudes health is a sure fire way to die, lol.

 
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