I believe it is a solid no-spawn zone for zombies and also stops quests from being started on any POIs it overlaps to keep somebody from destroying your bedroll by resetting the POI.
Great!I believe it is a solid no-spawn zone for zombies and also stops quests from being started on any POIs it overlaps to keep somebody from destroying your bedroll by resetting the POI.
Ouch!It does not stop hoard spawns though. Player placed blocks do though
I see.Bedroll only stops POI spawns, and random biome spawns. It does not block any other spawn mechanic.
Landclaim block only stops POI spawns.
Jawoodle did a test a few months ago, where he wanted to see if you could stop zambs from spawning near you during hoard night. Player placed blocks do not spawn zambs. So if you replace the top layer of ground with blocks you will not get any spawns on those blocks.Great!
Ouch!
I see.
Well that does indeed answer my question, so carpeting my base with building blocks is still needed if I want to force the zombies to spawn further away from me during tonight's 2nd BM.
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I had hoped that, with a 71 by 71 land claim size, I was only going to have zombies spawning in the outer 5 blocks, and that wouldn't be a big deal, but it is already day 14. I'll post a couple more pics of my base(s) that are in and near my land claim hoard base. My 1st BM in the current game, I got visited by 5 Dire Wolves, and when you don't use guns, they are rather hard to kill. While I was trying to skin #3, #4 got a piece of me, and I almost died. I didn't even try to skin #4, and I never did see #5 afterwards. Between the Horde spawns, and then the regular guys that started right after the 4th one went down dissuaded me from getting cocky. It was after 6:30 by the time my punny bow took down #4.
Good info, my thanks.Just to point out, horde spawns generally spawn at the maximum distance (or close to it). So you aren't going to see them spawning right next to you even with terrain there. The land claim and bedroll won't stop them from spawning there if you were in another location nearby. But they just aren't going to normally spawn too close to where you are. That being said, they can spawn closer in certain situations - I've had them spawn in somewhat close if I'm running all around on the streets instead of staying mostly in one area. And I think that if you put blocks at the outer edge of where they can spawn but left the inner area terrain, they'd spawn closer since they can't spawn at the edge anymore.
I just did a quick job, what with all the screamers popping up all the time, but I did have time to do a quick video of my current base, but it is NOT in a finished state, but at least I'm not going to get caught on the ground at 2200 hours this time. Last time, I almost got caught by the first pair of dogs, but made it to the ladder just in time, lol.Jawoodle did a test a few months ago, where he wanted to see if you could stop zambs from spawning near you during hoard night. Player placed blocks do not spawn zambs. So if you replace the top layer of ground with blocks you will not get any spawns on those blocks.
I think the magic number was 50 blocks out, so 100 cubes by 100 cubes to cancel out any spawns. I guess you could leave 1 single square untouched in that area and have it spawn all the zambs. they would be forces to come from 1 specific direction.
Bedroll only stops POI spawns, and random biome spawns. It does not block any other spawn mechanic.
Landclaim block only stops POI spawns.
They do, neebs' crew had an ongoing situation about a quest in a claimed POI recently ..But I can't tell if you were correcting me when I said that bedrolls and land claim blocks that overlapped with a POI would keep somebody from getting and/or starting a quest for that POI? Is my memory faulty there or were you ignoring that part?
They do, neebs' crew had an ongoing situation about a quest in a claimed POI recently ..![]()