PC Bandits and PvP

you responded to the same narrow quote that he did and acted like I had not given context. and **** you too....if you think it's okay for you to be a jerk you better be man enough to accept it back.

The AI is barely functioning now, the "bandits" are not good enough and that draws between 2-3 zombies worth of operational resources...but that's before any intelligence gets added...that has to have costs...making them draw even more resources...so it's not even close to unreasonable to question the viability of bandits...or how long they are going to take. You ARE arguing out of both sides of your mouth. Telling grandpa you know they work and telling me you know that they don't. which is it Schroedinger?

Same narrow quote? I responded to your entire post. That narrow quote was everything you said so if you wanted more context for what you were trying to say you should have included it. I wasn't certain because sometimes I do respond to only part but I went back and checked and sure enough I quoted you in your entirety.

I am not saying contradictory things to you and to Grandpa. I've explained it twice. I don't think you are capable of understanding the difference in my answers to each of you so I'm not going to waste time trying to help you again. People have tried to explain the difference between lying about a release date and being overly optimistic about an estimate and you don't get that either. You post a short question and when it is responded to in its entirety you think it was a narrow snipped quote taken out of context. You seem generally flummoxed by the general attitude of patience for the next update whenever it comes. Sorry, guy, but there's no helping willful confusion like yours.

Also, looks like the profanity filters aren't functioning so please restrain yourself.
 
Same narrow quote? I responded to your entire post. That narrow quote was everything you said so if you wanted more context for what you were trying to say you should have included it. I wasn't certain because sometimes I do respond to only part but I went back and checked and sure enough I quoted you in your entirety.

I am not saying contradictory things to you and to Grandpa. I've explained it twice. I don't think you are capable of understanding the difference in my answers to each of you so I'm not going to waste time trying to help you again. People have tried to explain the difference between lying about a release date and being overly optimistic about an estimate and you don't get that either. You post a short question and when it is responded to in its entirety you think it was a narrow snipped quote taken out of context. You seem generally flummoxed by the general attitude of patience for the next update whenever it comes. Sorry, guy, but there's no helping willful confusion like yours.

Also, looks like the profanity filters aren't functioning so please restrain yourself.


You don't seem to be able to admit you are wrong. the AI does not work...or it would be in the game already. the console is restricted in its hardware...they have already removed zombies from POI's to improve console performance. SOMETHING will have to give.
what they have now if you put it in the game does not work...you have NO IDEA how much it will take to make them work or how long. You have no idea how much resources a working bandit will draw because there are not any in existence yet. Just that non working bandits draw more than zombies. Holy heck...was that hard? You can insult my intelligence because you are in a position where I have no power.
 
I am not saying contradictory things to you and to Grandpa.
I'm going to go out of character and try to mediate a little:
You're not intending to say contradictory things. And from a perspective they aren't.
- TFP can put the current version of bandits in right now, and their performance is "fine"
- They don't, because they haven't implemented ALL the logic

Your assumption is that those "logical changes" aren't going to be a problem; possibly based on discussions with the devs. That, however, is an unknown. If you're right, your statements aren't contradictory. But you can't know.

I don't think it deserves the fit that's going on, but that delta may prove to be insurmountable; especially having seen the CPU bottlenecks the game has suffered from. The zeds are doing all kinds of weird stuff already; those issues will be so much worse with bandits as you won't mentally explain it away with actual brainrot simulation.
 
Sometimes people should back away and take a breath. Letting a conversation get you this angry makes no sense. The discussion and debate of things hasn't been bad. Maybe some snark or sarcasm at times, but it is a forum... that's normal. Certainly no reason to get worked up. Just because people have a different opinion or view and disagree isn't a reason to be upset.
 
  • Like
Reactions: Lax
Grandpa Minion stated that bandits are impossible to be added to the game because the code is not optimized enough to handle them. My answer to him is that the game is optimized enough to handle bandits. faatal also stated that the game can handle bandits. His estimated ratio was him telling Grandpa Minion that the game is optimized enough to handle bandits.

HammerDano asked whether there was just a bit of final refinement needed on the bandit feature once 2.0 is finished. I answered that there is still development work to be done on the feature including finishing the AI and pathing rules, quests and POIs that will include bandits, reputation, and balancing. Therefore, it isn't simple refinement work that needs to be done.

A) The current code at its current level of optimization can run bandits.
B) The 3.0 work that will be done after 2.0 releases will not be simple refinements.

I guess those answers could be seen as contradictions but I think you have to try very hard while being very angry and looking very desperately for fuel to feed the fire.
 
While I do get the level of passion some have, it's really not worth drawing battle lines. After all we're all supposed to be gamers having fun with a video game right? Even though some aspects of the game infuriate me when playing, I'm still having fun as the kinks get worked out. Take a breath, relax and remember it's just a game.
 
thank you, I do need to step back. I find it infuriating when people abuse power or refuse to converse in good faith.

This is such bull. I haven't used any mod abilities to curtail you except to ask you to refrain from profanity after you said directly to me that I was "full of poo" and "**** you" and called me other names. You did all these things and I did nothing except ask you to stop with the profanity. You falsely accused me of quoting only a narrow part of your post leaving out context but in reality I quoted you entirely. So who is conversing in bad faith? If you're going to take pot shots at me-- call me a liar and a jerk and cuss at me-- at what point are you feeling oppressed by the corrupt moderator?

EDIT: Hey look! Someone started filtering poo! haha
 
Sometimes people should back away and take a breath. Letting a conversation get you this angry makes no sense. The discussion and debate of things hasn't been bad. Maybe some snark or sarcasm at times, but it is a forum... that's normal. Certainly no reason to get worked up. Just because people have a different opinion or view and disagree isn't a reason to be upset.
try and take in the depth of what I am angry about: there is no way YOU PEOPLE IN THIS CONVERSATION or The Fun Pimp's or the rest of the devs, honestly believed that an 18 month roadmap was feasible. there just isn't. Every one of you think that I am over reacting about timelines. I would not be here if they had been honest.
I can't even get a straight answer IF they applied for dedicated servers for console yet (speaking of...apparently one of the mods on discord is saying the negotiations are on.)
matter of fact, facts are hard to come by, but vague bs...plenty.
I will never relent on this point: "All dates subject to change" is not a magic phrase. it does not mean forever.

This argument about bandits...there's a good reason I called him schroedinger...he was trying to claim two different things to two different people in the same conversation. I am sorry, but, the bandits either are or aren't...either way there IS still a body in the box. sorta gross analogy but still accurate. He was trying to argue that the body in the box should be enough explanation for both of us...it isn't. How long is this going to take? well it will take as long as it takes...I am on this bs ride because they lied....and yes they lied...because again...there is no way they did not know 18 months was impossible. there is no way I believe any of you believed it either.
 
giphy.gif
 
This is such bull. I haven't used any mod abilities to curtail you except to ask you to refrain from profanity after you said directly to me that I was "full of poo" and "**** you" and called me other names. You did all these things and I did nothing except ask you to stop with the profanity. You falsely accused me of quoting only a narrow part of your post leaving out context but in reality I quoted you entirely. So who is conversing in bad faith? If you're going to take pot shots at me-- call me a liar and a jerk and cuss at me-- at what point are you feeling oppressed by the corrupt moderator?

EDIT: Hey look! Someone started filtering poo! haha
I should acknowledge that I did accuse you of misquoting me.
you insulted my intelligence...which ironically, did lower it for a few minutes. did I report you...nope...so quit crying. you were being a jerk too. (oh and I did refrain from cursing after you pointed out the filter (which I should not rely on) was not working.)
 
try and take in the depth of what I am angry about: there is no way YOU PEOPLE IN THIS CONVERSATION or The Fun Pimp's or the rest of the devs, honestly believed that an 18 month roadmap was feasible. there just isn't. Every one of you think that I am over reacting about timelines. I would not be here if they had been honest.
I can't even get a straight answer IF they applied for dedicated servers for console yet (speaking of...apparently one of the mods on discord is saying the negotiations are on.)
matter of fact, facts are hard to come by, but vague bs...plenty.
I will never relent on this point: "All dates subject to change" is not a magic phrase. it does not mean forever.

This argument about bandits...there's a good reason I called him schroedinger...he was trying to claim two different things to two different people in the same conversation. I am sorry, but, the bandits either are or aren't...either way there IS still a body in the box. sorta gross analogy but still accurate. He was trying to argue that the body in the box should be enough explanation for both of us...it isn't. How long is this going to take? well it will take as long as it takes...I am on this bs ride because they lied....and yes they lied...because again...there is no way they did not know 18 months was impossible. there is no way I believe any of you believed it either.
First, you should never assume you know what others think about something. Second, I never said I thought the roadmap dates were accurate. In fact, I said I originally estimated 2.0 to be in March even though they said Q4 2024. So I was already extending their dates. Anyone who has been here for any length of time knows they don't hit their dates. You can call it whatever you like... maybe we're resigned to it, maybe we don't care, whatever. In the end, most people who have been here long enough know what to expect and so we don't let it bother us. As I said before, why ruin your day over a game? There are plenty of other games to play while you wait. If they had not made console available last year and instead made it available when gold is released, you wouldn't be upset about having to wait until 2.0 is out. But you might be upset (if not, others would) that you had to wait X amount of time before you could even play the game, let alone play on a dedicated server. Does it really matter if you wait because it's not ready or you wait because they didn't release it until later if the amount of time is the same? At least it's available to play. If that isn't good enough without dedicated servers, then just set it aside until they are ready. I mean, at this point, experimental is out in a week and a half. Unless dedicated servers don't make it into 2.0 (I haven't seen any verification about that), then you don't have long to wait (roughly the end of the month barring major bugs found during experimental). Is it worth being upset when it may be that soon?

Regarding Roland's comments about bandits, I think it is pretty clearly two different things. You see it differently, but at least some of us understood what he was saying. There were two distinctly different topics... one was whether or not bandits could even work with the current level of optimization, and the other was whether or not the bandits were almost finished. Those aren't the same topic even if they are related to bandits. In the first one, they've tested bandits already. So, yes, they work with the current level of optimization and therefore the suggestion that they'll never happen by GM was incorrect. In the second, there are many parts to making bandits interesting and those parts are not done yet. Do bandits work in the current optimization? Yes. Are they complete? No. Two separate things. Just because bandits work doesn't mean they've finished with them. It doesn't mean they've added all the animations for special abilities likes finding cover. It doesn't mean they have all the new AI for them completed. It doesn't mean they have all the bandit POI done. It doesn't mean they have all the bandit/faction story/quests or whatever else done.

Now, you can ask whether or not the additional abilities of bandits and improvements for AI may impact performance and perhaps the estimate of 2-3 zombies per bandit will be incorrect in the end. But will they work in the game? Yes. Are they finished or close to finished? No. If you want to consider those to be the same thing... well, that's up to you. Roland clearly sees them as different things and so did I when I read them even before your response suggesting they were the same. I saw someone else also say they saw them as different things as well.

As far as what they believed, or what anyone believes... you cannot know what people believe. You can make assumptions, but assumptions about anything are very often wrong. TFP has always been optimistic in their dates. They clearly think they can do it within the timeframe they give. Obviously, they know that missing the dates will cause people to be upset. How could they not, considering they see posts like yours every time they are late. They aren't going to purposely set early dates just to upset the community. Why would they? Setting a later date might cause some groaning, but that's not anywhere near as bad as people getting upset about it being late. So from their end, giving a later date is the better option for them. So why would they give the dates they give? It seems a simple answer... whoever chooses those dates believes they are possible. As far as the other employees... some may know they won't hit those dates and others may feel the dates are possible. But whoever sets the dates very probably believes them to be possible. It wouldn't make any sense to set dates they know they can't reach. This isn't something where they are better off missing a date than they are admitting it'll take longer like may be the case in some other industry. But you can believe as you will. Believe they lied if it makes you happy. But I stand by the fact that they can't lie if they specifically said the dates were subject to change. You may not like that phrase, but it's a valid phrase for letting people know the dates aren't set in stone and are general estimates. In fact, it is even a legal phrase in the US.
 
About performance of bandits:
A simple example: A new quest especially about bandits will not add any performance hit whatsoever. It still may be an important part of what they want to deliver.

Another example: The AI for finding cover certainly will produce a performance hit. But we don't know how much. It could be 0.1 FPS on the weakest console, it could be halfing FPS. Now guess what, if it were halfing FPS they surely wouldn't add that to the game and look for other ways or scrap it completely, if it were 0.1 FPS nobody would notice. In either case bandits would still appear in 3.0.

Even if we assume the worst case that **any** AI change to bandits would make FPS tank completely TFP could finally be forced to scrap all of those plans and only put the bandits we have already seen in A16 into the game, add some quests and bandit POIs into the game (which obviously is not influencing FPS) and call it the best they could do. We still would have functioning working bandits in the game.

---

About the roadmap and its believability: When TFP showed that roadmap with specific dates and having put the 1.0 on that I was thinking, oh, thats new, maybe this time they actually are so far ahead in development and have added enough leeway that they are relatively sure to hit the dates. But this was only guessing because the modus operandi was changed. Obviously it wasn't the case. If someone calls me naive now he should be aware he is doing that from a position of hindsight, and I never watched the release videos, so I didn't see the telltale signs of someone being overly optimistic again.
 
If someone calls me naive now he should be aware he is doing that from a position of hindsight
With all of the power of hindsight, you were naive :P That's not just a joke thou, about the AI, there's a good chance you still are:
- TFP wants the humans to be human-like. Thus far, that has meant blessing us with an invulnerable Rekt for the new players. But I don't expect that to be the standard they want.
- They want "cover abilities". This might not be a hard requirement, but ... name me a couple triple-A titles that have Good cover abilities for NPCs. There are some, like Borderlands, but even BLs are obviously using preset cover points; flank the enemies ever so slightly and they're "taking cover" in completely open spots. It's a hard problem. Even the "good" ones are just "relatively good", something like Doom doesn't even try. And these are pre-built maps.
- Now, will TFP tone down their reqs? They'll have to. How long will it take for them to do so? They're bloody stubborn.. which is a good thing, at least they'll try. But it might make this take a while. ;)
 
Back
Top