Balancing Between the Old LBD system and the new Magazine system

Possibly. However it’s more likely that my perked melee crafting skill is simply higher than yours due to playstyle differences. And I don’t think I am atypical in this regard.

If you are talking about unperked melee weapons…I think it’s incredibly rare for people to use melee weapons they aren’t perked into. Finding a sledgehammer when I am going for a knife or spear has very little value for me. Whereas finding a T1 or T2 shotgun or machine gun when playing agility or perception would be welcome.
No I'm perked into sledgehammers and maxed it out already by day 25, and I still found 2 sledges (A T3 steel when all I could craft was T1 steel, and then I got to T3 crafting and found a T4 Steel sledge, so looting is staying ahead of my crafting ability on this playthrough so that rogue hood seems to really help. I found a green one so it's pretty decent on the loot bonus. I imagine if you invested into looting perks and wore this it would be even better.

Anyhow when the new weapons/items system drops stats will be more randomized, and you'll be able to combine two items to inherit the best stats of both, so I'd say you find one in loot even if it's not as good in one stat, chances are it might have a better stat, and if not you can sell it or merge it in to get some degradation out of it, so looting will have more value than before and a decision to sell it, merge it in with your best weapon, scrap it for parts, etc. Crafting more after you get your purple one will have value as well, as you might get lucky and have a better stat, so I see much longer games happening when this happens because progression will never truly be over until hundreds of hours. (in theory)
 
No I'm perked into sledgehammers and maxed it out already by day 25, and I still found 2 sledges (A T3 steel when all I could craft was T1 steel, and then I got to T3 crafting and found a T4 Steel sledge, so looting is staying ahead of my crafting ability on this playthrough so that rogue hood seems to really help. I found a green one so it's pretty decent on the loot bonus. I imagine if you invested into looting perks and wore this it would be even better.

Anyhow when the new weapons/items system drops stats will be more randomized, and you'll be able to combine two items to inherit the best stats of both, so I'd say you find one in loot even if it's not as good in one stat, chances are it might have a better stat, and if not you can sell it or merge it in to get some degradation out of it, so looting will have more value than before and a decision to sell it, merge it in with your best weapon, scrap it for parts, etc. Crafting more after you get your purple one will have value as well, as you might get lucky and have a better stat, so I see much longer games happening when this happens because progression will never truly be over until hundreds of hours. (in theory)
Looking forward to giving this a spin when it releases.
 
I get that. And I know some people hate RNG. But ...

Welcome to my camp, would you like a murky jar of water to boil?

Any who, I absolutely despise RNGezus (ain't praying this time). Haven't had a chance to extensively play the mag system, but if RNGeezus is diminished, I am good.
 
Yea I use the Rogue Hood every playthrough. If you find or buy the Treasure Hunter Mod for it and max out Lucky Looter, your Loot Stage is pretty epic combined with higher XP kills.
 
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