mitch19701
New member
Try 12 as a random seed
From what's i've been reading around here, the devs know there's something off with the town and POI generation (specifically, with large buildings but i'm guessing they know other issues people are having as well). I'd give it a little time, hopefully will be fixed relatively soon.I am NOT a fan of the way the new maps generate. Snow Forest/burned then dessert on the bottom .. boring. ALSO every town has a LARGE number of buildings that remind me of wasteland buildings / destroyed. I haven't found any skyscrapers or other really unique buildings yet. Almost every poi is either a tiny house or a new survivor camp. What happened to all the new buildings and POIs? and why.. why do we have forest with patches of burned all through it?? I guess I will play Nazgane for nowI sure do miss A16 map gen.
I dont know if those people are experiencing bugs or other tech issues, but it doesn't seem to be terribly pervasive so far. I know when i generate a new random, it takes a few minutes for it to completely render and start, but i'm not using a top of the line setup either.Super dumb question here. Gportal forums have posts of people with the RWG not generating being stuck at the generation state. How are you getting these to generate? Do the old a16 seeds work for a17? Are these being generated at the single player level?
right now with map size being locked at 4096 map seeds dont matter maps to small for a good seed in my opinion
Any news on what is hopefully a bug and makes every map basically the same?
I want real random maps please. Not predictable crap like now.
I'm giving that a try, thanks for the suggestion.Not true sir. You can go anywhere from 1k to 16k if you edited the serverconfig manually or used the RAT server tool so unless your locked into a game hosted server like Gportal you should be able to change these settings.
I think you missed the point that he wanted the new POIs in the old map generation.You forget A16 was predictable boring towns only much farther apart.
Pretty much. The previewer is a bit more high-resolution than a16, so it will take a bit longer to load. Make note of the region in the previewer if you plan on using the seed for your next game. Astora seems to be a pretty balanced one for this stage of experimental (with a nice slew of traders directly south of 0,0 in the desert biome).So I have not messed with seeds yet I. Alpha 17. Is that ma op previewer just like a16? Like just to show you the map seed? So if I take a seed off someone here i just plug it in the seed option on game creation, just like normal?