My point isn't that I can't deal with them; it's that they're not BALANCED and are inconsistent with the game. Just because they were designed to be overpowered interruptions does not mean that it's a GOOD thing or a positive change.
This is of course, your personal opinion, while many others like myself feel they are just fine and "balanced" pretty nicely with A19 currently. The AI for the vultures make them smarter, as they wait for players to turn their backs to them so they can swoop in for a surprise attack.
Learn how to shoot them down, or pull a spear once they come down for a range advantage.
Overall, we need more creatures that are AI smarter and capable of becoming a real menace, annoyance, challenge, or whatever word you choose to use.
I do not see where they are overpowered in any way and yes, I feel their features are GOOD and POSITIVE changes for the game.
You always have the option to mod them out or make changes as you see fit.
I didn't mind them in A18, but now that they're ridiculously aggressive, beat holes in my roof, totaled my motorcycle, etc. they've become the cliff racers of 7 Days To Die.
Never seen them target, let alone total a motorcycle

They always target the player, even if your driving a vehicle.
Beating holes in your roof? What kind of roof are you talking about? Are you talking about a flimsy little base you made? It takes a long time for them to break through any material, even a basic sheet metal ceiling piece (I know, I had 3-4 of them banging on 1 section for a very long time before they broke 1 piece).
It's awesome they can become as aggressive as they are now, as previously they were just minor annoyances, where now, they actually are smarter and pose a threat like they should in this type of survival game.
Pro tip: You can outrun vultures if driving motorcycles or the jeep, but not during a blood moon.