I think the OP is partially right about the trapped floors with no indication of collapse is a bit lame. There should always be an indication that the floor may be unstable. But for me, the unstable floors don't bother me nearly as much as those ■■■■ invisible land mines in key places that force a cheap death upon you. Like that time there was a bunch of landmines on top of a crane where you couldn't see it and would never consider predicting a landmine placed miles up in the sky like that, but sure enough, instant death the moment you go near it. I don't know if it's still like that as I chose to avoid them forever since then cuz the reward for getting all the way up there sucked anyways.
Last edited by a moderator: