Alphado-Jaki
New member
[table=width: 600, class: grid, align: center]
[tr]
[td]Name[/td]
[td]Desc[/td]
[td]Overview[/td]
[td]Version[/td]
[td]Author[/td]
[/tr]
[tr]
[td]Hub Placement Fix[/td]
[td]HERE[/td]
[td][DMT] Fix hub placement for Lager cities, Unlimited number of hubs.[/td]
[td]18.0-18.1b8 (stable)-18.2b5[/td]
[td]Alphado[/td]
[/tr]
[tr]
[td]Increase Skyscrapers[/td]
[td]HERE[/td]
[td]Spawn more Skyscrapers.[/td]
[td]18.0-18.1b8 (stable)-18.2b5[/td]
[td]Alphado[/td]
[/tr]
[/table]
Alpha17 or before :
[table=width: 800, class: grid, align: center]
[tr]
[td]Name[/td]
[td]Desc[/td]
[td]Overview[/td]
[td]Author[/td]
[/tr]
[tr]
[td]prefabRngAlt[/td]
[td]HERE[/td]
[td]Modifies prefab rule, as it avoids POI duplication and bring back missing POI[/td]
[td]Alphado[/td]
[/tr]
[tr]
[td]RandomHubSizeKiller[/td]
[td]HERE[/td]
[td][sDX]Replace seed based random hub size with static 2Kx2K size[/td]
[td]Alphado[/td]
[/tr]
[/table]
[tr]
[td]Name[/td]
[td]Desc[/td]
[td]Overview[/td]
[td]Version[/td]
[td]Author[/td]
[/tr]
[tr]
[td]Hub Placement Fix[/td]
[td]HERE[/td]
[td][DMT] Fix hub placement for Lager cities, Unlimited number of hubs.[/td]
[td]18.0-18.1b8 (stable)-18.2b5[/td]
[td]Alphado[/td]
[/tr]
[tr]
[td]Increase Skyscrapers[/td]
[td]HERE[/td]
[td]Spawn more Skyscrapers.[/td]
[td]18.0-18.1b8 (stable)-18.2b5[/td]
[td]Alphado[/td]
[/tr]
[/table]
Term of use
Public domain
Public domain
Alpha17 or before :
[table=width: 800, class: grid, align: center]
[tr]
[td]Name[/td]
[td]Desc[/td]
[td]Overview[/td]
[td]Author[/td]
[/tr]
[tr]
[td]prefabRngAlt[/td]
[td]HERE[/td]
[td]Modifies prefab rule, as it avoids POI duplication and bring back missing POI[/td]
[td]Alphado[/td]
[/tr]
[tr]
[td]RandomHubSizeKiller[/td]
[td]HERE[/td]
[td][sDX]Replace seed based random hub size with static 2Kx2K size[/td]
[td]Alphado[/td]
[/tr]
[/table]
My main project :
Terrain modifiers - InfiniteIf you're interested in awesome terrain generation or just completely flat terrain, check it.
Terrain modifiers - InfiniteIf you're interested in awesome terrain generation or just completely flat terrain, check it.
Last edited by a moderator: