PC Alpha 22/1.0 dev stream stuff

The biggest problem with legendary items is probably finding ways to ensure they don't duplicate, which the current item system has no check for. I ran a mod which added rare pseudo-legendary items which was fun especially because you could find early game item bases which were late-game viable (like an AK comparable to a Q5 M60). Or a chainsaw which actually did useful zombie damage.

This to me was more interesting than just more-OP versions of existing endgame weapons.

I want to rework to mod to reduce the number of items but also tweak some other things, but not going to touch anything until after 1.0 comes out.

 
My feedback about the gameplay. I think it's good 

I love the new wasteland makeover!!! Looks great!!! And the new models look great. 

The bear and other animals weren't in but they will be added! 

But the bear did look smaller! Maybe we could get a black bear and brown bears!!! That would be neat! 

But the dismemberment with the explosives while funny. Does tank performance.  Maybe a setting to get rid of the limbs would be good for performance 

 
But the dismemberment with the explosives while funny. Does tank performance.  Maybe a setting to get rid of the limbs would be good for performance
You happen to have a timestamp for this? It is something I would like to know if they plan on improving. It's bad even in 21.2. You always know when a dismemberment is gonna happen due to the tiny freeze that happens when you click your weapon.

 
Well, I'm sure they all have pretty decent PCs too, being devs and all. But I think it was in a recent G9 vid(maybe) that it still shows a noticeable stutter, especially on the Steve zombie for whatever reason. Just a little hitch. Seems to be the game loading in the decapped mesh or something. Hoping that is smoothed out in 1.0.

 
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