zztong
Well-known member
Is it me or are the towns full of open spaces? A few parks are fun but there are fewer residential buildings as they seem to be replaced with lakes parks and fields. Also the 1st tier missions seem 90 percent to be passin gas stations. tried 4 world generations and had the same experience
I saw similar in a few test worlds. My guess is it is either a bug or it relates to some kind of limit in RWG. My line of thinking on the matter is that maybe RWG hit some kind of max number of Tiles that it wanted to place of each district and just stopped with a few open spots left.
I think TFP made Pass-n-Gas POIs for each district and settlement, so they're likely to be common. There's another factor at play related to how RWG picks POIs for the markers on the Tiles. They implemented a weights and bias system along with a new algorithm that I think makes it more likely RWG will use more of the POIs. That's going to be complicated by all the districts and the markers available on each Tile, the number of POIs that fit that filter, the weights and biases, restrictions about how close a POI can be to its duplicate, and so forth. With so many different factors it can be hard to put it all together in your mind.
Foremost on my mind is the shortage of Tier 1s in a country town near where I spawned in on the NAGG server. I want to understand what happened there.