PC Alpha 21 Discussion Overflow

Слышали ли вы о какой-либо предварительной дате (или неделе/месяце), когда The Fun Pimps смогут начать публиковать больше информации о грядущем контенте?

Мы здесь голодаем, и просто словами уже не обойтись... нам нужны картинки, видео, стримы разработчиков!  :голодный:
+++

 
If I wanted to play as Chuck Norris, the skill trees would invest in me, not the other way around...

The answer has always been "Its done when it's done. That is the catch phrase that has always been the answer. It is what we mean and it is what we say. It's not a difficult phrase to understand. We will work on a build until we are happy about releasing it, end of story. There is no ulterior motive to be aggressive or snarky. You can take it that way but that is not the meaning. You keep trying to read additional meanings into the phrase but your efforts don't change the actual meaning.

Go preach it on a YouTube channel because here it's simply the phrase that defines our release schedule philosophy.
Point is imagine any other business using that line. How would it make you feel?
Imagine depositing a check and when asked at what time will the funds be available they said “When it’s done”. Personally I’d be pretty @%$#ed off that is literally the worst answer to a question.

Why the pimps spout this term when you know you’d never use it in nearly any other context or even face to face with another person is beyond me.

 
Point is imagine any other business using that line. How would it make you feel?
Imagine depositing a check and when asked at what time will the funds be available they said “When it’s done”. Personally I’d be pretty @%$#ed off that is literally the worst answer to a question.

Why the pimps spout this term when you know you’d never use it in nearly any other context or even face to face with another person is beyond me.
Except you didn't "deposit" any check. You bought a pair of socks, and you're acting like you own the business now.

TFP is a GAME dev studio... next time you want to complain about not having hard cut-off dates or shareholder reports, I suggest you do it with the Microsoft customers department, or with any other "regular" business.

Also, being professional, and being serious are not necessarily the same. "It's done when it's done" is perfectly fine for a dev studio which doesn't have a publisher breathing down their necks. They chose to have this kind of freedom so that they could take their time to create their own dream game (Joel's and Rick's words).

 
There has been no A21 video footage yet for anything. You haven't missed anything yet.
Can we get just that part .. if not "Will reveal when time come thing" just curious now new water looks.. :)

Point is imagine any other business using that line. How would it make you feel?
Imagine depositing a check and when asked at what time will the funds be available they said “When it’s done”. Personally I’d be pretty @%$#ed off that is literally the worst answer to a question.

Why the pimps spout this term when you know you’d never use it in nearly any other context or even face to face with another person is beyond me.
I have same issue with TFP at start, but slowly I realize they are enjoying development and game themselves. they love this game. And with that Passion it is understandable they do not have hard deadline for users. Also the game they are developing has its own challenge with provided hardware they are not easy to solve. So it is not possible to always remain true to deadline. It is more of R&D stuff then commercial HR Payroll/Ecommerce website development. 

Trust the team they are doing what they can to release soon. Also it is good they do not have those hard deadline, otherwise I won't get 5 different game in 5 different version. I am happy that I play this game, more happy that I see how complex software are developed.

 
Point is imagine any other business using that line. How would it make you feel?
Imagine depositing a check and when asked at what time will the funds be available they said “When it’s done”. Personally I’d be pretty @%$#ed off that is literally the worst answer to a question.

Why the pimps spout this term when you know you’d never use it in nearly any other context or even face to face with another person is beyond me.
The bottom line is that not you, not me, not any other player are not employers for the TFP, so we have no right to demand any deadlines.In steam, we made a deal - money in exchange for the game, we also agreed that the game is in development and the content may change.No other agreements were concluded.Your wording about the receipt and the due date is not correct in this situation.

 
Last edited by a moderator:
Perhaps a vague approach would help control anxiety. For example, they might say something like "we think it may be ready before the end of this year." This will imply that it is possible, that it won't be long, even if it comes out later due to unforeseen events, at least there are possibilities. However, if they already know that it won't be possible, something like "In 2023" will help to calm things down and assume that there is still a while to go.

 
Hello all, I hope everyone is doing well.

I have to say that I am excited at the possibility of hidden wires. If that is not what the clue meant, then that is cool, but I LOVE the idea of hiding them. I build extra floors into my basses to contain the wiring, so that when you are on the living or working levels you can't see them. I have an issue....I know. lol

Secondly about this current conversation. I am in the camp that TFP do not owe us anything, we are not entitled to anything. Sometimes entitlement is justified. When you deposit money into a bank, you are entitled to see that money in your account balance. But in this case, as people have been saying, in no way are TFP obligated to answer to us. 

Lastly, one of the reasons TFP use the "it is done when it is done" instead of giving a date of possibility, is that this community will take that as biblical truth and attempt to hold them to account for it.  It happens every time a date is even whispered as a possibly, maybe, has a chance to be. It happened with Rick and the interview. He said that A22 could be in the spring, so people in this thread started interpreting that as to when A21 will be out. 

We are lucky to have a forum like this at all. To have company owners and game developers that actually talk to the community and listen to us. Do not mistake that for an obligation on their part to answer to us. 

 
Did you hear of any tentative date (or week/month) when The Fun Pimps could start releasing more info about upcoming content?

We're starving here and simply words don't cut it anymore... we need pictures, videos, dev streams!  :hungry:


TFP is a GAME dev studio... next time you want to complain about not having hard cut-off dates or shareholder reports, I suggest you do it with the Microsoft customers department, or with any other "regular" business.

Also, being professional, and being serious are not necessarily the same. "It's done when it's done" is perfectly fine for a dev studio which doesn't have a publisher breathing down their necks. They chose to have this kind of freedom so that they could take their time to create their own dream game (Joel's and Rick's words).




Little bit of contradictory posts there isn't it :)

See, we are all subject to the itch of information.

 
Point is imagine any other business using that line. How would it make you feel?
Imagine depositing a check and when asked at what time will the funds be available they said “When it’s done”. Personally I’d be pretty @%$#ed off that is literally the worst answer to a question.

Why the pimps spout this term when you know you’d never use it in nearly any other context or even face to face with another person is beyond me.


Noted for whenever we decide to branch out into Banking. ;)

 
Can we get just that part .. if not "Will reveal when time come thing" just curious now new water looks.. :)

I have same issue with TFP at start, but slowly I realize they are enjoying development and game themselves. they love this game. And with that Passion it is understandable they do not have hard deadline for users. Also the game they are developing has its own challenge with provided hardware they are not easy to solve. So it is not possible to always remain true to deadline. It is more of R&D stuff then commercial HR Payroll/Ecommerce website development. 

Trust the team they are doing what they can to release soon. Also it is good they do not have those hard deadline, otherwise I won't get 5 different game in 5 different version. I am happy that I play this game, more happy that I see how complex software are developed.
Don’t mistake me I’m not complaint about the slow pace. I’m saying “When it’s done” is a @%$# answer. As I said truth is always the best answer.

The bottom line is that not you, not me, not any other player are not employers for the TFP, so we have no right to demand any deadlines.In steam, we made a deal - money in exchange for the game, we also agreed that the game is in development and the content may change.No other agreements were concluded.Your wording about the receipt and the due date is not correct in this situation.
There’s no demand. A question gets asked and an answer should be given.

”When it’s done” is not an answer it is designed to avoid the question.

 
Why the pimps spout this term when you know you’d never use it in nearly any other context or even face to face with another person is beyond me.
mo.jpg

See that mountain top in the distance? It is exactly 12miles away. You start where you are, and the goal you have in mind is absolutely clear to you.

So you know the distance, you know where you want to be at the and, and you also know exactly how fast you can go (distance per time).

Now you tell me how long it will take you, its absolutely easy, just do the math.

Of course, it absolutely doesn't matter that you can't see how many obstacles there are along the way.

And if there are differences that occur during your steady progress, those definitely cannot slow your pace no matter what there may come!

...or does it matter?

 
Guys, Fanatical_Meat is talking about the form, not the information in the message. 80% of you replying to FM are knocking on the wrong doors.

...

”When it’s done” is not an answer it is designed to avoid the question.


Oh yes, it is. It is exactly equivalent to "We give out no dates" and everyone with the capacity to understand a circumlocution gets the meaning.

 
Except you didn't "deposit" any check. You bought a pair of socks, and you're acting like you own the business now.

TFP is a GAME dev studio... next time you want to complain about not having hard cut-off dates or shareholder reports, I suggest you do it with the Microsoft customers department, or with any other "regular" business.

Also, being professional, and being serious are not necessarily the same. "It's done when it's done" is perfectly fine for a dev studio which doesn't have a publisher breathing down their necks. They chose to have this kind of freedom so that they could take their time to create their own dream game (Joel's and Rick's words).


My small theory : People are frustrated for some time. i see in few diffrent games situation similiar way of thinking - more and more people are asking about released date of EA/full version/dlc. Because they just want.... something positive. small thing that can make them feel better

 
Lately, I see a lot of players absolutely demanding rigid timetables and promises kept.

I think this is beyond just a game-thing - and most definitely not limited to 7DTD.

I'm happy with "when it's done." I don't want "buggy unplayable mess" that brings in 10X as many complaints and scorn because a timetable was kept. Some people are just never satisfied.

 
Back
Top