beerfly
Colony Rounder
How about zombie behaviour in the water, has anything changed ?Also when you swim in it, it feels like molasses. In A21 swimming is silky smooth.
How about zombie behaviour in the water, has anything changed ?Also when you swim in it, it feels like molasses. In A21 swimming is silky smooth.
How about zombie behaviour in the water, has anything changed ?
If for example : if Khaine is writing with Roland about technical stuff - and if both agree about something - this is 99% right because they know about that stuffSo you agree with someone if you think he is right and you think he is right because you agree with him. Circular reasoning at it's best.
Polish Approval is like Polish Sausage. Smoky and somewhat circular but welcome all the same.![]()
My comment was about the nature of your reasoning. Not about if Roland is right or not. If you agree with someone then that does not necessarily mean that he is right but only that you are of the same opinion as he. But you could be just as wrong as he is.If for example : if Khaine is writing with Roland about technical stuff - and if both agree about something - this is 99% right because they know about that stuff
I argue about many things with Roland , Meganoth, Fox and more and more people here. So If Roland saying that he is trying to be polite this mean... that's his is saying true. There is closed topic " This is the kind of point of view that makes me go facepalm about some reviewers. " we were trying to explain 2 guys about stuff conected with 7dtd. But we coudn't . Or there was "cheers" guy ( i think some of us remember him) but we coudn't either. Roland is his for many years. I'm here since 2020 - so if i'm tired to explain things to another "yt creator supporter".... this mean that Roland is much tired that me. But he is is contrucitve if someone want talk constructive about something not "patterns, rust have biger MP, rework game, TFP should give back money" etc. because there is nothing constructive here usualy just emotional talk not arguments.
So if i say that he is right about writing with people that mean... his is right about that thing.
My comment was about the nature of your reasoning. Not about if Roland is right or not. If you agree with someone then that does not necessarily mean that he is right but only that you are of the same opinion as he. But you could be just as wrong as he is.
Let's take an example. Someone claims 1+1 = 3 and another person agrees with him. Does that mean that 1+1 are really 3 or that both are simply wrong?
As for the changes, they have already been discussed in detail. Perhaps two more suggestions for improving on the water changes.
Based on the screenshots, we can assume that the dew collector has only 3 output slots, each containing a jar of water. This means that you have to empty them daily. If a dew collector could hold e.g. 9 or 12 glasses of water you would not have to empty them daily.
The second suggestion for improvement is the size. The size of the model cannot be changed, but the space could be used more efficiently if the dew collector could be improved. Either through mods or through an upgrade system. So he could collect e.g. 6 or 9 glasses per day and you would save space.
Was there a screenshot of the dew collector UI? Anyway, a single slot that makes use of fact that water bottles are stacking would be slightly less immersive but allow almost unlimited production increases for mod.
My comment was about the nature of your reasoning. Not about if Roland is right or not. If you agree with someone then that does not necessarily mean that he is right but only that you are of the same opinion as he. But you could be just as wrong as he is.
Let's take an example. Someone claims 1+1 = 3 and another person agrees with him. Does that mean that 1+1 are really 3 or that both are simply wrong?
As for the changes, they have already been discussed in detail. Perhaps two more suggestions for improving on the water changes.
Based on the screenshots, we can assume that the dew collector has only 3 output slots, each containing a jar of water. This means that you have to empty them daily. If a dew collector could hold e.g. 9 or 12 glasses of water you would not have to empty them daily.
The second suggestion for improvement is the size. The size of the model cannot be changed, but the space could be used more efficiently if the dew collector could be improved. Either through mods or through an upgrade system. So he could collect e.g. 6 or 9 glasses per day and you would save space.
It is the best road in their opinion but just because they say it doesn't mean it really is. Maybe there is another road that is better that they don't know about because it was built recently, for example. Just because several people agree on something doesn't mean it's necessarily true.1+1 = 3 is not good example.
Okay let's say that you have Bob Tom and Kevin. They are truckers. Tom and bob are drivers many years. Kevin want to travel to city X because he never was there. If Bob and Tom usually argue which road is the best to drive somewhere but both agree that road 34 is the best if you want to drive to city X that's mean... this is probably the best road
I had rather the players in mind who like to spend several days away from their base to explore and loot.Yep empty them daily. So solution is..... make more dew collectors.
Did they ever fix the bug where if the zombie died from bleeding rather than a direct hit, you got no XP?
My first playthrough, I preferred knives, when I noticed I wasn't getting XP, I swapped to sledge hammer for crowd control and never checked back.
Well if serveral people agree about something this is probably true. If 10 truckers advice you to use road X - they are probably right. Ofc you can check every possible road but... this a little bit pointless. Roland have 12,9 k post - from my experience his post are polite if you compare to for example " this is pattern" guys. Did i know all 12,9 post of roland and context ?? no but i know many enough to know that Roland posts are fine.It is the best road in their opinion but just because they say it doesn't mean it really is. Maybe there is another road that is better that they don't know about because it was built recently, for example. Just because several people agree on something doesn't mean it's necessarily true.
I had rather the players in mind who like to spend several days away from their base to explore and loot.
Personally, the daily emptying doesn't really bother me because I'm in my base regularly anyway and I don't explore much either. And I'm going to build at least 6 dew collectors anyway to cover my glue and duct tape needs.
Ok lower the amount of water in loot sure but completely rework it that's over kill.What's wrong with water? D1 and you never even once have to be concerned about your water supply, That's what is wrong with it now.
Water in loot isn't really the current issue, it's that you can regenerate water infinitely with a campfire. Something had to happen to break the 'empty jar + body of water + campfire = drinkable water' paradigm. Visualise how trivial food would be if eating anything left a dirty plate behind and heating dirty plates in a fire made food...Ok lower the amount of water in loot sure but completely rework it that's over kill.
Water in loot isn't really the current issue, it's that you can regenerate water infinitely with a campfire. Something had to happen to break the 'empty jar + body of water + campfire = drinkable water' paradigm. Visualise how trivial food would be if eating anything left a dirty plate behind and heating dirty plates in a fire made food.
Sure there's other ways they could have done it, mostly revolving around different purification methods and different grades of water cleanliness, but some kind of rework was needed if water scarcity was going to be an actual gameplay driver beyond day one.
But you cannot regenerate water infinitely with a campfire. Boiling an empty container, or cooking an empty plate, accomplishes nothing. You need a water source. But I take your point. This game... being set on Earth... water full of bacteria and harmful minerals is really common, effectively infinite.
I completely understand how making water scarce makes it more of a survival game. That approach seems apropos if maps were entirely desert wilderness or the game were set on Mars. Cities, however, are built near water sources.
And I'm curious to see how it turns out. Roland's reports from playtest suggest early game scarcity was achieved. I might misunderstand his characterizations of late game, but it sounds like the Rainwater Collector / Solar Still thingy is common enough (over time) that a player can be mass producing water. Maybe the constant drain on Dukes to buy more filters (to expand capacity) significantly draws out mid-level play. If so, hurrah!
My only criticism is that I think the real-world provides a buffet of water-related complications that I personally would find more inspiring and I think would achieve the same effect. If that's left to mods to toy with then that's probably okay.
My only criticism is that I think the real-world provides a buffet of water-related complications that I personally would find more inspiring and I think would achieve the same effect. If that's left to mods to toy with then that's probably okay.
Water in loot is not the issue.... processing it effortlessly and endlessly from D1 is.Ok lower the amount of water in loot sure but completely rework it that's over kill.
Yes. Found that spot. While he correctly shows that the Fun Pimps don't answer every concerned guy totally serious (especially if the concerned guy is already rushing to conclusions (IMHO)) he also blows up the case. He literally says the Fun Pimps have insulted players but shows no evidence of that (at least none I could find). I have only seen mild mocking by Roland and short answers by Schwanz9000 that do not really answer the question.
This sensationalizing many youtube influencers do is radicalizing people for monetary gain.
I haven't watched the video completely, does he ever present the two sides of the coin somewhere? The irony is that people thought youtubers would revolutionize journalism, but the mass of them seems actually to be a mockery of journalism now.
When people are unhappy with you and you mock them.. that's insulting.. whether intended or not.
"mocking" is not "insulting". Notice that one word starts with an m and the other with an i. And then they continue to differ.
I did mock you here. I did not insult you. If you search for "synonym mock" or search for "synonym insult" you won't find the other word listed. This is again an attempt to make a mountain out of a molehill. Are you a youtuber by chance?
(Sorry, no time for an extended reply)