PC Alpha 21 Discussion Overflow

Is there any possible way of getting beta codes for the private betas or not? Really wanna try alpha21 


Steam is showing you a line for private betas, but it always is showing that. Except for the people working for TFP practically nobody is playing A21 yet.

Once A21 is ready for playing, streamers will get one weekend of private beta just before A21 experimental gets released, then you can play it as well, without entering any code.

 
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Indeed, a weekend ? 

I though it would take a day or less. 

*hiding under the bed*

Is there any possible way of getting beta codes for the private betas or not? Really wanna try alpha21 
As very keen players many of us wanna be given access to part of development of the game, that is not yet among all, but we give the devs take their time and respect it. 

Nice try :)  

And welcome to the forums ! 

 
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The alpha that console currently sits at is a terrible version, the alpha just before that one was an actual decent version and played pretty well, next alpha comes out and pretty much breaks the game and then we have what we had with the courts and console players are boned, -- Blah blah blah
Sucks. Someone should complain to the producer to update/revert their game ... Ooooh wait, that company went out of business. Damn.

 
As someone who just started on PC suffered on ps4 for years, someone who’s bought the game twice because they love it, to read what’s coming in the next alpha I’m a bit disappointed. The experience, lvl, perks, magazine system being tooled again seems like spinning your wheels in the mud, the game is already supper grindy this just sounding like more time swing a weak stone axe boourns to that. The alpha that console currently sits at is a terrible version, the alpha just before that one was an actual decent version and played pretty well, next alpha comes out and pretty much breaks the game and then we have what we had with the courts and console players are boned, if you had just left it how it was it would have been fine. Short version is with the amount of time and effort put into this one game you could have split it up made multiple games and made a ton of money but if you’re gung-ho on this one game; content, story’s, NPC’s, better vehicles, stuff to sink your teeth into not another relearning the mechanics patch. I don’t mean to be captain bring down but I’m digging a massive hole right now in my world and to do that with stone shovel would make me question my life choices.(give me excavator please lol)


Have you considered explosives and putting a few points into strength?

With the current system you can just invest 7-9 perk points into strength,sexrex, miner69 and mother lode and you are an acceptable miner. Then dig a trench around your hole and use explosives to undermine the center block until the whole thing crumbles down. Sure, still lots of work, but manageable.

About the current situation, there are some people who work on bandits, which is (together with the bandit-fueled story) the only barrier to release the game. While they do that other members of TFP's team are free to make improvements to parts of the game that are suboptimal. Crafting and water physics for example. Better than waiting and having a year long coffee break 😉

 
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There are 4 topics that I would like to discuss:
2. Continuation of the previous topic.I'm honestly already tired of looking at complaints about FPS during the horde.People shout that they have a top computer and the game should give out so much fps.But not really.She shouldn't.And I understand why.But they don't want to listen to any explanations.Most likely, this will be an extremely unpopular offer, but maybe it's worth doing some kind of verification of the characteristics of the PC and the number of players who play together, in order to limit automatically limit the possible number of zombies in the horde?Not to give a choice of 24 or more zombies for a potato pc?Or forced dynamic resolution in skyscrapers and the horde?I don't know.I already feel bad from these eternal complaints about fps.
 
I think this is a 100% valid concern and I hope that the community continues to raise it.  I'll add on that I run a 3900x | 3080 | 64 GB DDR4 | 4 TB NVME and play locally as well as on a very robust server running 30GB ram for the server.  I'm not asking for the world, but running on stock medium settings with 3 other players, I was getting 15-20 FPS just a few days ago.  It is common that once we have 7-8 players playing, we all drop down to single digit FPS.  My community typically equates horde night to a power point presentation.

I love this game and I want it more accessible to people with all levels of hardware.  Additionally I want it to be competitive with other modern games so it succeeds.  I also realize that from and FPS perspective you can't do an A-A comparison to games with statics levels/worlds as they don't have to deal with the computational nightmare that the voxel-based world brings.  All that said, I think the current FPS level is out of alignment with market expectations.  Those of us complaining are doing so because we enjoy this game and spend an insane amount of time playing it.  We just want a better playing experience.  

- Eko

 
I'll add on that I run a 3900x | 3080 | 64 GB DDR4 | 4 TB NVME and play locally as well as on a very robust server running 30GB ram for the server.  I'm not asking for the world, but running on stock medium settings with 3 other players, I was getting 15-20 FPS just a few days ago.
There's something seriously wrong with those numbers. No way that system should be running the game so poorly. My 3700x and 3060 rarely drops below 60 fps and that's on some pretty high settings. other than the fps killers like shadows and reflections being tuned down a bit. You got some fixin to do! This is at 1080p res.

 
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Both of you should post your screen resolution.
I'm running 4k.  I learned the hard way that the 3000 series cards are optimized for that and actually give worse performance if you drop it.  

There's something seriously wrong with those numbers. No way that system should be running the game so poorly. My 3700x and 3060 rarely drops below 60 fps and that's on some pretty high settings. other than the fps killers like shadows and reflections being tuned down a bit. You got some fixin to do!
I will say that I'm not alone on this challenge and that these numbers are not uncommon.  I did a performance video on 7DTD w/ over 400+ comments and the variability of FPS is all over the map.  I've seen folks w/ 3090s also have issues.  Bottom line is with that level of hardware, I shouldn't even have to worry about tweaking settings to squeeze out FPS.  I'm not trying to run on ultra settings.  I'm taking a modest approach.

 
I'm running 4k.  I learned the hard way that the 3000 series cards are optimized for that and actually give worse performance if you drop it.  

I will say that I'm not alone on this challenge and that these numbers are not uncommon.  I did a performance video on 7DTD w/ over 400+ comments and the variability of FPS is all over the map.  I've seen folks w/ 3090s also have issues.  Bottom line is with that level of hardware, I shouldn't even have to worry about tweaking settings to squeeze out FPS.  I'm not trying to run on ultra settings.  I'm taking a modest approach.


I have 3900x, 2070super and 32DDR4. Everything is on ultra+ (except shadows,motion blurr off) and I`m playing on 1440p. Frames are above 60 majority of time, drops low at intense horde nights but I`m running 64zombies per player.

 
I'm running 4k.  I learned the hard way that the 3000 series cards are optimized for that and actually give worse performance if you drop it.  

I will say that I'm not alone on this challenge and that these numbers are not uncommon.  I did a performance video on 7DTD w/ over 400+ comments and the variability of FPS is all over the map.  I've seen folks w/ 3090s also have issues.  Bottom line is with that level of hardware, I shouldn't even have to worry about tweaking settings to squeeze out FPS.  I'm not trying to run on ultra settings.  I'm taking a modest approach.


(I'm not sure this still works:) If you want to tank your FPS, just try to grow a massive forest of tightly packed trees and look at it. Now do the same in Call of Duty? You can't? That is one reason why Call of Duty does not have this problem.

Trees have been optimized some time ago, the new "trees" are windows right now in A20. I heard that they got optimized for A21 so if you have seen the FPS drops when looking at a packed city you should see improvements in A21.

Another one is that 7D2D (unlike other games which run beautifully on your setup) is CPU-bound. In other words, you could throw out your 3090s and stuff a 3060 into your PC and the game would probably run with the same FPS. Your GPU is bored to death. And most of the cores of your CPU are not used as well.

 
(I'm not sure this still works:) If you want to tank your FPS, just try to grow a massive forest of tightly packed trees and look at it. Now do the same in Call of Duty? You can't? That is one reason why Call of Duty does not have this problem.

Trees have been optimized some time ago, the new "trees" are windows right now in A20. I heard that they got optimized for A21 so if you have seen the FPS drops when looking at a packed city you should see improvements in A21.

Another one is that 7D2D (unlike other games which run beautifully on your setup) is CPU-bound. In other words, you could throw out your 3090s and stuff a 3060 into your PC and the game would probably run with the same FPS. Your GPU is bored to death. And most of the cores of your CPU are not used as well.


Trees can definitely still have an impact, but I feel like that is more localized.  We generally just push people to do tree farms away from populated areas.  I did have a hilarious streaming experience on the Totally Not Prepared server while flying a gyro over Temreki's tree farm and being punted .... took a while when I logged back to find where the gyro materialized.

And yeah - you are spot on on the GPU side.  3900x on the CPU is still plenty  hefty - granted it's more core oriented to help for my video editing, but processor speed should still be fine at 3.8mhz base clock.  

I have 3900x, 2070super and 32DDR4. Everything is on ultra+ (except shadows,motion blurr off) and I`m playing on 1440p. Frames are above 60 majority of time, drops low at intense horde nights but I`m running 64zombies per player.


This is where all the feedback has been all over the board.  I've connected with folks with older systems getting better FPS as well as newer systems getting less FPS.  I don't have the data to narrow down hardware commonalities though.

 
Trees can definitely still have an impact, but I feel like that is more localized.  We generally just push people to do tree farms away from populated areas.  I did have a hilarious streaming experience on the Totally Not Prepared server while flying a gyro over Temreki's tree farm and being punted .... took a while when I logged back to find where the gyro materialized.

And yeah - you are spot on on the GPU side.  3900x on the CPU is still plenty  hefty - granted it's more core oriented to help for my video editing, but processor speed should still be fine at 3.8mhz base clock.  

This is where all the feedback has been all over the board.  I've connected with folks with older systems getting better FPS as well as newer systems getting less FPS.  I don't have the data to narrow down hardware commonalities though.


I have often voiced my suspicion that the real bottleneck may be some data path as 7D2D has to shift a lot of data around. Cache size could also be a hidden factor. There is a new AMD CPU with a huge cache, I hope that eventually someone with that CPU turns up and can tell us if the game runs much better on his rig.

 
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