Matt115
New member
Well typical shooter is "rich " in bullets'' - Cod , bordelands etc.And it also looks exactly like a typical shooter works. That isn't necessarily a bad thing. But it removes originality from the game. And you rely only on scarcity of ammo for this and you didn't solve the problem how to make this happen.
Only shooter "well know" ( i think nobody remember cryostasis) with something like that was RE and TEW. Well... this hard to call Deep Rock Galactic typical shooter. But i don't inspire here with shooters but... The walkind dead, day of living dead movies and ...( this will be shock) mad max etc. Well this movies are soo good - and lack of ammo is usual problem. In mad max you have sometimes bullets but most time you have to use or fists or use your car as ram. This solve this problem - now if you have 4 points in shotgun you will probably make shotgun slugs because it will be the best effective option. Here - this will depends on what do you need - that's why i suggest and weaker and armored zombie into 7dtd 2 - you want to go to cementary - SMG bullets because your rifle will be too slow, you want to visit military minefiled - take a heavy sniper rifle to deal with armored minesweaper zombie.
Well some changes... probably yes. If dmg and critical bonuses of perks be removed - just bigger durability etc. i can agree about that.Ammo is not scarce because of crafting, mining and lots of other sources. And it is the scarcity of ammo that makes your design work, NOT LBD. A perk system in a game where ammo were really scarce so that you need to use all weapons would work almost exactly. With some changes to the current perk system the result for players would even be identical.
Not even exactly - this is connected with zombie types too - Total war games are good example that if you change 1 think you can totaly change diffrent things not connected directly with this.
But if there is dmg bonuses - you have to use only type of guns to save resources probably the most universal one. But if there would be LBD - you will use guns depending what you want to do - you want to loot cementary? you have to make smg bullets etc. So depending what you will do the most you will be better at this - if you deal a lot of weak but fast enemies you can do this fast but armored zombie can be big problem for this.
But All crafting in my opinion should be LBL + milestones - if you want you can look for "universal" bookshelfs , specialistic bookshelfs ( you want to make a car ? loot car factory and in safe you can find schematic) + something like " if you make 10 grilled steaks you can now make stake and potato meal"
Farming - totaly not connected with perks
is problem because dmg , critical bonuses - probably big enough bonus could made low dmg gun good enough to be universal. IF this would be only reload durability etc it's true. Well i understand about their priorities so that's more about how this could work in 7DTD 2/next game situation not in 7DTD1The current perk system would have no problem at all with a "slow but with good recoil MP5" and a "fast with bad recoil PPSH41" available together. It isn't the perk system that prevents those weapons, it is a decision of TFP that either they don't want many similar weapons or that it isn't worth their effort, i.e. they have better uses for their development time aka other priorities
(By the way, the reason they add weapons that don't look exactly like a real counterpart (for example a PPSH41) might be because they probably would have to pay the weapons company royalties to have that weapon in the game, at least for weapons new enough so their appearance is still intellectual property. But that has nothing to do with the argument, just a side note).
To this note - i give this PPSH41 as example because well is famouse and most players know how this guns works usually in games - big magasine, bad accuracy.
So ofc this would be something diffrent in game but it's the best way to describe something - if i give example from diffrents games or movies i do this to describe something as best as possible without overcomplicated describtion. if i write " something like l4d2's splitter" i'm trying to give to most universal example but i don't mean copy something - this can be big fat zombie who create infected pool after dead. Btw i think most WW2 guns - arisaka , 98K, thompson etc are free to use now and probably most of CCCP guns
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