You seem very confident that there are no successful games designed, heavily influenced by their communities.
I was asking a question and even saying I remember having heard about one. I myself have followed only two EA game developments closely till now, 7D2D and Factorio. While Factorio has a stellar reputation for their communication, they posted smallest details, and even code and algorithms sometimes. They also sometimes discussed new features with the community to get feedback (and this may be a good part of what you want), BUT they still kept the final decision on everything to themselves.
A good example was the removal of the pick which was opposed by a lot of players, including important modders.
I know of a few singular events done by other developers to ask the community, but they were always exceptions:
For example one developer who's name I don't remember asked for the next RPG class to be made (but eventually all of them would be made, it was only about the sequence of production)
And the only event I know of, where actually a deeply important question was put before the community was done by Inxile when it asked whether Tides of Numenera should be turn-based or realtime-with-pause.
No question I'm doubtful about it being done by lots of developers. So I'd like to hear of a good example. I'm surprised you could list so many. Did they all do polls about important changes or were they just more open than TFP ?
Games heavily influenced by communities and mod-makers (taken just from a glance at my steam library and wishlist):
Rust, Scum, Satisfactory, Space Engineers, Eco, Rimworld, Don't Starve, Battlebit, Raft, Project Zomboid, Stranded Deep, Ravenfield, probably hundreds more I don't care to keep writing down to prove a point.
Ok, picking just one of that list as an example because I backed it in kickstarter, can you give examples how the community was involved in Rimworld?
And what point are you trying to prove by the second paragraph? The entire purpose of a poll system is to appeal to the majority of players. You arguing that the devs should do whatever they want and the community should just deal with it, would likely result in the game NOT appealing to as many people as it potentially could. That paragraph literally made no sense.
I'm trying to find out how sincere you are about the polling. And I actually think the question is a really hard to answer question and maybe there is no good answer at all. It is a question every democracy around the world wants an answer to.
As I explained I would not be really comfortable about every game always going to majority tastes, because often I'm part of a minority when it comes to games. Would it not make all games similar if only the majority got their way?
Oh, and a passive-aggressive winky face
Wonderful, not even a smiley is harmless, it must be passive-aggressive!
I get the impression I could have written anything and you would have found incriminating evidence between the lines.