Matt115
New member
Honestly i think Kiernan531 point was more like : "TFP added less content that DF and their changes are worst that DF"For you, sure. That is exactly the role of mods and especially overhaul mods. They change the experience, and anyone whose way of having fun meshes well with the changes, will feel like they are playing the best version of the game. We are very pleased that people are modding the game and others are enjoying those mods and getting an experience that matches up better with their desires. It is exactly why we have always encouraged modding.
Since you love Darkness Falls so much I'm not really certain why you care whether the crafting system for the vanilla game goes under another iteration. You obviously don't play the vanilla version any longer so is it just that you don't like seeing others playing those changes as you watch from afar?
As to your concerns, I can assure you that the perks are being changed to allow for the loss of crafting from their benefits. They will not remain the same as they have been but just minus the crafting recipes. As for the time and the journey of developing your character and learning the recipes, the pace of that process is going to appeal differently to everyone. Some people really enjoy a slow progression where you start out with primitive materials and build primitive bases making do with what you have until sometime later in the game the best materials are available and you have all the best tools. This change will be great for them because they will just play the game and over the course of game weeks will get better and better and be able to do more and more. Others like a faster pace and want to get started on their final mega-base as soon as possible and feel like they can't really get started until they have the best equipment and are max perked in the right categories.
So, yes, it is going to take a lot of time and a lot of magazines to completely max out and if you are the type that doesn't like to start playing until after you've maxed yourself out, then either simply use the creative menu to get yourself all the mags you need to enjoy the game or play a mod that increases the pacing and method of getting kitted out quickly so you can start your mega base sooner.
Since you love mods anyway and aren't shy about using them, whatever the vanilla game does or does not do really has very little effect on you. Peace. Play Darkness Falls and ignore the change.
Now me - Honestly this change "character build" into RNG. previously if you wanted to be good in X then in Y you could make "roadmap" where you want to put points first - now.... how you character will be developed depends only on your luck and that's problem. I agree that slow progress is good but... this can be done just by adding more "stage" for old perks system