It does not matter how much it is damaged per zombie. The fact is that the electric fences don't last the whole horde and you have to repair them, so the statement that they work endlessly is simply wrong. In the same way you could argue that guns work endlessly because you can repair them during the horde and by the way a repair kit doesn't cost much either.
Not true. It is very important. If you need to repair it 1-2 times in hundreds of hits, then it's almost endless. And by the way, it's almost free.
The repair kit is really too cheap, but guns waste bullets, and bullets require shells. And for the shells you need brass, which cannot be dug out in the amount of several thousand per minute. Thus, the use of guns requires a conditionally non-infinite resource. Of course there is a trader exploit
To craft the iron darts you need to mine iron and clay and smelt them in the forge. A dart trap can hold 1500 iron darts, which require a total of 4500 iron and 1500 clay. For a base with e.g. 6 dart traps you need 27000 iron and 9000 clay per week.
Are you not funny yourself? Is 4k iron a lot? It's less than 1 minute in mine. And tell me why you need 6 dart traps at the base. One is enough and it will almost single-handedly destroy the horde in BM, i tested. Its overly efficient
By the way, according to your own reasoning, ammunition is also free. Lead, nitrate and coal can be mined and you can sell stone and iron for 1200 coins per stack to the trader. The coins can be melted for brass. The trader restock every 3 days. So per week I can make up to 14400 coins from one trader only with stacks of stone and iron. That gives me 2880 bullet casings per week.
Cool, but compare this paragraph and the previous one to see how much more free it is. To make a bullet, you need to go to one mine, then another, then a third, then work on a chemical table,, in a forge, on a workbench and so on. To make a dart you need to go to one mine and work in a forge. At the same time, the dart is stronger. Fair? Not
Yes, ammo is still cheap, but at least it requires brass. In addition, it require more operations than darts. At the same time, darts are still have more damage. That's why I say traps are too strong (too effective)
If you have an auger already in first week then you are either very lucky to find the schematic or you bought it from the trader. Both will no longer be possible in A21.
Yes, I bought it from a trader. Because trader and INT branch is broken and too strong. I've been telling you about this for over a year and I've only gotten dislikes. And now it's fixed. But who cares what will change who knows when, if we are discussing the game in its current state?