Noon central time?It’s never released before noon so you can take a nap for about 4 hours before checking.
Noon central time?It’s never released before noon so you can take a nap for about 4 hours before checking.
Yeah makes sense, but like if it's released at early-mid afternoon, it allows EU ppl couple of hours of testingUnfortunately, like any game developer out there, the schedule is typically based on where they are located at. Since they have to do some work today prior to mass release of the experimental, it is going to be based on where they are located at (US Central Time). If it was based in Europe, you would probably be getting it in your afternoon while the US would be getting it in the morning.
but i don't wanna....i wanna bap zombies now......*proceeds to suck thumb*It’s never released before noon so you can take a nap for about 4 hours before checking.
If you stay in the forest biome and don’t take trader and quest related perks and don’t spam quests you should be able to craft much of your gear. You’ll still get lucky finds that exceed what you can craft but it’s a much better balance compared to A20.
If you perk up in trader and quest skills and go to tougher biomes and rush to tier 4+ quests then the rewards you get and loot you find may often exceed what you can craft.
It’s never released before noon so you can take a nap for about 4 hours before checking.
The same could be said about any non standard, not perfectly min/maxed, disorganized or haphazard playstyle because we know that all 7 days players are letter perfect gaming pros or will be if only they stick with it long enough? This isn't Elden Ring and most of the people that play it are casual, so yes it would be a good idea to accommodate the broadest number of players as possible so long as it doesn't affect other players negatively or are exploitable to bypass progression. You want everyone to have the best experience possible, right?Should the game be balanced for them?
Interesting that you'd take that position on tools. The reason why tools are unique is because you need to be able to craft them as soon as possible because every minute you have to wait is experience lost when you rely on that tool to get your experience. That isn't true for any other crafting task.Tools really are a bad example because it **really** doesn't matter who learns to craft them.
But it has everything to do with it. If you're not questing you're relying on shared exp and/or what you can get from resource gathering to be able to progress your resource gathering perks, for example, and since your rate of exp gain is intrinsically linked to how much damage that tool does...Xp and xp sharing has nothing to do with the topic of magazines and crafting progression.
Except that they sell at the trader, sure.while you don't need lead or brass this early in the game.
It’s never released before noon so you can take a nap for about 4 hours before checking.
no new content for you... there are no more empty jars. but you can sip it from your hands instead.will it be a before lunch launch? I am so thirthy for a new alpha... let me fill my empty jar at your river of content....
I am trying to imagine boiling water in my cupped hands, over a campfire. All that my brain can envision is pain.no new content for you... there are no more empty jars. but you can sip it from your hands instead.![]()
noooooooooooono new content for you... there are no more empty jars. but you can sip it from your hands instead.![]()
You need a pot to boil water so no hands needed. Where the jar comes from that you put the water into once boiled, that's a mystery.I am trying to imagine boiling water in my cupped hands, over a campfire. All that my brain can envision is pain.
Could be worse. We could be using Genuine Dehydrated Water(tm), "Just Add Air."You need a pot to boil water so no hands needed. Where the jar comes from that you put the water into once boiled, that's a mystery.![]()
we still have the pain killers in game... and IRLI am trying to imagine boiling water in my cupped hands, over a campfire. All that my brain can envision is pain.
I love those games! I played SQ3 back near when it was released and before you had any real access to online walkthroughs and help and without an instruction manual so I had to learn all the text commands through trial and error and figure out how to get through the game on my own. That was a challenge but it was a great thing when I completed it. I was probably about 13 at the time.Could be worse. We could be using Genuine Dehydrated Water(tm), "Just Add Air."
And now I am nostalgic for the Space Quest games.
Thank goodness for that! I will eat a Health Bar as well.we still have the pain killers in game... and IRL![]()