Jost Amman
Well-known member
How can I put this in words without sounding too "fanboy-ish"... those who play 7D2D don't play it for the graphics.After watching the stream, in my opinion the new assets and POIs in the game look very nice and a huge job has been done. Don't kill me but... precisely this makes the outdated graphical parts of the game engine more visible than ever. The poor lighting system, very outdated effects like ambient occlusion or not so good anti-aliasing, lack of upscaling, and many many more that we are missing. In some respects 7d2d is still a game that causes rejection at first glance for new buyers. Every time I try to introduce friends on Lan parties showing 7d2d at 4k/ultra settings, the reaction is the same: "man, feels like a ps3 game", "my god that pop-in". Not my opinion, but there it is.
For me, Priority n.1 is gameplay. Anything they can improve on the graphics side, is icing on the cake. But the cake is a lie!

Party pooper!This will be my final post re: Content.
Just as I suspected, mostly fluff that no-one needs, such as text lore on in game paper for a game that doesn't have any sense of coherent story, and no new zombies.
The game has gone to the dogs in my opinion, whether or not Rick Huenink was exaggerating when he said 1000 doors/variants updated (even a paltry number such as 100 new ones added) while new zombies has been neglected is just pathetic.
Clone army was a tiring turn off in the previous alpha - and as long as there's no inclusion of new zombies in this iteration, neither I; nor the bunch of friends I got into this game, will touch it.
I also share the sentiment of the 'Omg wowzers a new quest!' criticism.
Increased density of the same clones in any given area may be new in the sense the density wasn't the same as previous alphas, but that is little different to adding 'new' forest biomes by simply placing more grass and trees. Yeah, no.
Now bring on the hate, disapproval, dislikes, and la de dah. I will keep an eye out for A22 but as for A21, no thanks.
For those wondering why I'd post then not play, it's in hope that any dev reading this can relay the overbearing sameness up the chain and maybe they can dedicate the time to adding more zombies, even a few new ones would make all the difference.

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