PC Alpha 21 Dev Diary

Status
Not open for further replies.
I'm all for having pretty assets in the game, but I don't think the forge needs to be portrayed with all those tools and such.  Who only has a single forge in their base?  It is going to look really busy to see a bunch of those forge accessories repeated for each forge.  Plus the waste of space to require them to be 1x2.

I have been building my forging area like this picture for years now.

View attachment 27452
I've always avoided stacking forges and cement mixers personally cos it looks so bad imo.
A better looking forge model is greatly appreciated from me.

 
I'm all for having pretty assets in the game, but I don't think the forge needs to be portrayed with all those tools and such.  Who only has a single forge in their base?  It is going to look really busy to see a bunch of those forge accessories repeated for each forge.  Plus the waste of space to require them to be 1x2.

I have been building my forging area like this picture for years now.

View attachment 27452
So have many, but I'm sure people will adjust.  Who knows?  Maybe the 1x2 forge will do twice as much and at the speed of two 1x1 forged so you don't lose anything.  Probably not, but it could happen. 😁

It does seem like they want to get people building larger bases.  The large water collectors and now larger forge. Personally, that's okay with me as I like building large bases, but I'm sure it'll be more than some people like.

 
Last edited by a moderator:
In my opinion, the new forge is a good compromise: more or less double the gpu requirements for the asset but almost double the CPU performance vs former workstation-heavy spaces due to them being twice the size. 

If We are being honest here, 7dtd is not usually GPU bottlenecked with the  rtx30/rtx40 series nor with the latest amd systems, but it doesn't seem to be an end to the "single threaded power" and speed that this title needs in order to improve fps. 

Long story short, 'moar' Zds inside a fully destroyable world need 'moar' speed .

 
I'm all for having pretty assets in the game, but I don't think the forge needs to be portrayed with all those tools and such.  Who only has a single forge in their base?  It is going to look really busy to see a bunch of those forge accessories repeated for each forge.  Plus the waste of space to require them to be 1x2.

I have been building my forging area like this picture for years now.

View attachment 27452
For the execution of this design, I put 5 out of 5. For the Aesthetic and logical look, 1 out of 5... Let's share screenshots with workbenches. It’s interesting who manages how and what area allocates) I’ll throw it off when I return from work)

 
It does seem like they want to get people building larger bases.  The large water collectors and now larger forge. Personally, that's okay with me as I like building large bases, but I'm sure it'll be more than some people like.
I don't think the designers think about whether the players build their bases differently or not. When they create a workstation they will try to visually represent what that workstation is for.

I will have to change my default layout for the workstations. I already have an idea how to make it space efficient but still visually appealing.
 

This is a good scope) the performance is fierce) and these are different premises and shelters? or is it one?
These are from two different playthroughs. 

 
That's interesting to know does that mean forges will be in poi's now in alpha 21? I played through every poi in alpha 20 and they all lacked a forge to loot exceptions for the traders.

 
Last edited by a moderator:
That's interesting to know does that mean forges will be in poi's now in alpha 21? I played through every poi in alpha 20 and they all lacked a forge to loot exceptions for the traders.


It just sounds like a find & replace job for the few POIs that already had forges in them. Except it has to be done manually, so the bigger forges don’t absorb adjacent blocks the way they would with a blind find & replace. On whether forges in POIs will be any different regarding functionality or lootability, I have nothing to share at this time.

 
That's interesting to know does that mean forges will be in poi's now in alpha 21? I played through every poi in alpha 20 and they all lacked a forge to loot exceptions for the traders.
There are a few but not very many left. I know of one T4 POI. It has the ingame name house_old_victorian_03.

EDIT: I found a second POI with a forge. It is house_old_victorian_02. 

EDIT2: I looked at the two POIs in the prefab editor. It seems that a helper block is used that randomly spawns a forge, workbench or chemistry station. The helper block is 3x2x1, so there should be enough space to the left and right for the new forge.

 
Last edited by a moderator:
It just sounds like a find & replace job for the few POIs that already had forges in them. Except it has to be done manually, so the bigger forges don’t absorb adjacent blocks the way they would with a blind find & replace. On whether forges in POIs will be any different regarding functionality or lootability, I have nothing to share at this time.


Clearly the new forge is taller. It is also wider. Do you know if it "grows" to the left or the right when you're facing it. That is, can I know in advance which way a forge placed in one of my POIs is going to be knocking out walls and destroying blocks? I could be making room for it now and it would be one less thing to worry about in a mad dash to support A21. :)

 
Last edited by a moderator:
I don’t think it’ll hurt anything to confirm that the new forge has dimensions of 2x2x1. The devs are well aware of how this means layout changes to rooms with forges, since the level designers will be adjusting POIs that have forges to work with the new size.
So it is really just a cosmetic improvement.

No adjustments to e.g. melting speed, number of slots, production times etc, for compensating the needed space?

I mean, nobody would complain about a twice as big forge, if it would be twice as productive.

But having to "stack" lots of em into a room in an ugly way, or having to make a bigger room just to compensate for a cosmetic design change, is...meh.

 
Last edited by a moderator:
Everyone is asking for at least some news on the new alpha. At least some. You give news. People are unhappy. Seriously? You whine that silence is in alpha and you yourself are negative from the news. Well, they changed the size. Well, they made the appearance of the forge more logical. Well, the characteristics did not write anything. Developers are not required to disclose everything at once on any request. Should they write their bank account details? codes from bank cards? Or will you be dissatisfied with it? Or will that not be enough either?

For me, I like more realistic layouts of workstations, so I don't stack them. 

I can understand how it might be fun playing from a "Rat Hole" base.  Seeing how optimal you space usage can be. 

Doesn't it rob a bit of immersion/believability though?

I know... Zombies.
I support. It would be more realism, I would probably get high and burn at the same time)

 
Everyone is asking for at least some news on the new alpha. At least some. You give news. People are unhappy. Seriously? You whine that silence is in alpha and you yourself are negative from the news. Well, they changed the size.
For most, the size change is irrelevant since they have to build a new base in A21 anyway. However, for creators of custom POIs it has a greater impact since they will have to revise their POIs after the release of A21 if they have placed a forge there.

 
For most, the size change is irrelevant since they have to build a new base in A21 anyway. However, for creators of custom POIs it has a greater impact since they will have to revise their POIs after the release of A21 if they have placed a forge there.
so there will be new blocks for construction, as far as I remember. Isn't it easier for them to wait for the update, study everything in detail and already knowing all the nuances to make their POIs? Of course, it will be a shame for the old POIs that they wanted to transfer to the new version, for example. But this does not mean that without knowing anything in essence, you need to catch up on any news that does not please them, when there is so little news

 
Status
Not open for further replies.
Back
Top