PC Alpha 21 Dev Diary

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Yeah, similar to what I do too, how come?

Oh wait, right, it is what everybody does.

Workstations with storage boxes next to them.

Some of them boxes even placed one over another.

You don't have to think out of the box to get that idea 😃
Yes, but they were making the comparison with what some do, which is stack all their forges and cement mixers and I was just agreeing with them about that.  I would be interested to see what percent do this versus the stacking.  Nothing else to do while waiting. 😁

Might be an interesting poll.  I'd also be interested to see how many people like to put things in containers that fit the items rather than just crates.  For example, I like putting water in a water bubbler (whatever those are called) and beer in the triple stack of wooden barrels.  If I could have the metal barrel without fire, I'd put gas in those.  That sort of thing. Would be nice to have more suitable containers.😀

 
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Yes, but they were making the comparison with what some do, which is stack all their forges and cement mixers and I was just agreeing with them about that.  I would be interested to see what percent do this versus the stacking.  Nothing else to do while waiting. 😁

Might be an interesting poll.  I'd also be interested to see how many people like to put things in containers that fit the items rather than just crates.  For example, I like putting water in a water bubbler (whatever those are called) and beer in the triple stack of wooden barrels.  If I could have the metal barrel without fire, I'd put gas in those.  That sort of thing. Would be nice to have more suitable containers.😀
I also like to separate the loot into specific boxes, and if there is a boiler, I will put mineral water into it. Muddy water goes into the sink. etc. and in the Undead Legasy fashion I do the same) and I don’t use a sleeping bag) I put a big bed)

 
I also like to separate the loot into specific boxes, and if there is a boiler, I will put mineral water into it. Muddy water goes into the sink. etc. and in the Undead Legasy fashion I do the same) and I don’t use a sleeping bag) I put a big bed)
I never thought of using the sink for murky water storage.  I like that.  Definitely need a real bed. 😁

 
Don't know exactly when but we are definitely getting closer to A21 experimental.  On the level design side, the majority of legacy POIs have had the major art pass with all of the latest new assets and shapes.  There will definitely be additional smaller passes but many of those shouldn't hold up the release in my opinion.  Hopefully there will be some type of announcement soon TM.

I know the wait has been painful but rest assured that every passing day is another day the game gets even better.  For example, I know bandits are not dropping with A21, but the character art team has been making major progress on them.  The naked cowboy that was teased a while ago was just the tip of the iceberg.  It's exciting thinking about what new gameplay will be added once we get those.  Some of the updated POIs that are included in A21 will already have some bandit "considerations" in their updates.  Keep an eye out for them. 😎

 
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I have a curious question. Lets say the whole alpha thing didn't exist and The Fun Pimps worked on the game from 0-100% and then dropped the gold game. How much easier would it have made to work on the game, and also, how much time do you think it would have saved you? In hind sight, would you change that now, or do you still think using a playable alpha is helpful. 

That being said, there must also be some advantages to having a playable alpha out since you can get feedback from us, even though some of us can be whiny at times lolol.

Thanks guys.  

 
I have a curious question. Lets say the whole alpha thing didn't exist and The Fun Pimps worked on the game from 0-100% and then dropped the gold game. How much easier would it have made to work on the game, and also, how much time do you think it would have saved you? In hind sight, would you change that now, or do you still think using a playable alpha is helpful. 

That being said, there must also be some advantages to having a playable alpha out since you can get feedback from us, even though some of us can be whiny at times lolol.

Thanks guys.  


The game would most definitely not be what it is today. They upped their game and decided to shoot for the stars thanks to the incredible response the game has received on Steam all these years. If they had done their game purely on the kickstarter funds then I'm thinking the game would definitely have been finished a whole lot faster and would've been a whole lot less than it is. Most likely the same alpha 14 released to console would have been the final PC version as well. They even had bandits ready to add at that time. They could have easily gone the fast and easy way rather than what they did.

I'm willing to bet they will use early access for their next game as well if that is any kind of a sign as to how they feel about the benefits of the EA model. Their next game will already be years ahead of where 7 Days was when it went to Early Access since they are starting with all original art and assets from the get go. This first venture has been a huge learning experience. It will be very interesting to see where they go next once this game is finished.

The most experimental thing about A21 is the definition of 'Soon' 😝


They had that definition fully developed last week but then decided to overhaul it....again!

 
the Hardy hole is too far from the edge.  it doesnt seem like it goes all the way through.... 
from the image it looks solid so good luck putting anything through that, my anvil has it all the way on the end. 

unless your using it to stamp something then its just less Metal to pound on. then again my set up is a Hobos workshop. 
AND if i was going to be REALLY picky, i would have the bellow facing forward. and add the crucible and Drench on the right. I don't need to run around it back and forth. 

At least they didn't uses concrete for the forge.... like i did

 
Don't know exactly when but we are definitely getting closer to A21 experimental.  On the level design side, the majority of legacy POIs have had the major art pass with all of the latest new assets and shapes.  There will definitely be additional smaller passes but many of those shouldn't hold up the release in my opinion.  Hopefully there will be some type of announcement soon TM.

I know the wait has been painful but rest assured that every passing day is another day the game gets even better.  For example, I know bandits are not dropping with A21, but the character art team has been making major progress on them.  The naked cowboy that was teased a while ago was just the tip of the iceberg.  It's exciting thinking about what new gameplay will be added once we get those.  Some of the updated POIs that are included in A21 will already have some bandit "considerations" in their updates.  Keep an eye out for them. 😎
Thanks for the update @Laz Man, it is really appreciated.

Would you be able to do all of us a small favour and give a comparison screenshot of before and after of the update of POI's.

I know it's asking a lot but maybe like the Salon/booby trap/ a small shotgun messiah.

If not I understand 😉, thanks for all your and the teams hard work. 👍👍

 





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Lots of the new assets on show here. I see two of the new vehicle props, new sandbags, concrete barriers, barb wire and spotlights right off the bat.

Also, if one of the devs could answer. How are the tents being done? A single asset or voxel based but with a new texture?

 


Looks kinda small to me if this is really a Tier 4 POI. Unless of course there is an underground complex underneath :)

 
Looks kinda small to me if this is really a Tier 4 POI. Unless of course there is an underground complex underneath :)
I'm sure there must be underground for it to be tier 4.  Looks good.

Unfortunately they are still using a flag pole that can't be used in residential or rural or similar POI and look good (I'm assuming they haven't added a second flag pole for such use).  It wouldn't be so bad if I could bury the base, but you can't fill in around it, so that isn't an option.

 
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