Scythe-Messiah
New member
I just read through the chunk reset option and related and I really like the concept of it and very very greatly appreciate it's upcoming addition. While I currently use loot respawn, chunk resetting is far superior since terrain, blocks, and challenge get restored rather than say loot rooms made accessible via previously activated shortcuts. I know in an MP environment I'll want the setting enabled so that everyone can experience everything in a shorter playtime window and help keep longevity/replayability/accessibility on the server.
Ideally, I'd love for the chunk reset to be tied to horde nights. Sort of like how in STALKER games, some degree of resetting/variability occurs in the zone after emissions. This would also potentially allow for high traffic areas to get chunk resets as well (assuming you're okay with that).
Question: Would it be possible to add an option toggle to reset chunks to the day after horde night vs static day amount? (specifically, I'd want to have compatibility with horde day dynamic ranges).
Two options I was thinking of was either reset ALL chunks (save the bedrolls/landclaims) after horde days or just chunks that weren't visited before previous horde day ranges (e.g assuming 7 day hordes, if it's day 15, anything that was visited day 1 through day 7 gets reset -- but anything visited between 8-14 stays. Next horde night on day 21, those areas 8-14 gets reset, but 15-21 is good until day 28).
Syncing chunk resets to the day after horde nights is an interesting immersive option (imagine survivors re-barricading a building we cleared before horde night but still turned into zombies afterwards when we checked) -- But also has the concrete benefit of "I better grab the stuff I stashed before horde day hits" vs. guessing at when a chunk may reset when I can't remember the last time I visited it. In my playgroup, we'd spend the days before horde night preparing, and exploring afterwards -- so a fresh world after horde nights makes sense with an MP playgroup IMHO. Thanks!
Ideally, I'd love for the chunk reset to be tied to horde nights. Sort of like how in STALKER games, some degree of resetting/variability occurs in the zone after emissions. This would also potentially allow for high traffic areas to get chunk resets as well (assuming you're okay with that).
Question: Would it be possible to add an option toggle to reset chunks to the day after horde night vs static day amount? (specifically, I'd want to have compatibility with horde day dynamic ranges).
Two options I was thinking of was either reset ALL chunks (save the bedrolls/landclaims) after horde days or just chunks that weren't visited before previous horde day ranges (e.g assuming 7 day hordes, if it's day 15, anything that was visited day 1 through day 7 gets reset -- but anything visited between 8-14 stays. Next horde night on day 21, those areas 8-14 gets reset, but 15-21 is good until day 28).
Syncing chunk resets to the day after horde nights is an interesting immersive option (imagine survivors re-barricading a building we cleared before horde night but still turned into zombies afterwards when we checked) -- But also has the concrete benefit of "I better grab the stuff I stashed before horde day hits" vs. guessing at when a chunk may reset when I can't remember the last time I visited it. In my playgroup, we'd spend the days before horde night preparing, and exploring afterwards -- so a fresh world after horde nights makes sense with an MP playgroup IMHO. Thanks!