Hi,
While i'm not the type of person that would complain about others efforts and work, i still have some concerns regarding the ART for ART team of this game, simply because i care very much about this game in particular.
It is nice to see finally some effort to add some variety of different vehicles to the game. While this is not a top 100% priority, i still think that the art team has a lot more to offer than what we got in the twitter updates...
1) The vehicle surfaces look like concrete painted with shiny paint and rust mask on top. That is simply not how car paints work -> paints are designed to protect the metal sheets from rusting away.
TL
R not convincing enough. Make paint shiny, then peel off, then add rust. Also, add rust to areas which would be the most affected in real life (wheel fenders, sharp corners) most vunerable areas, you get the idea.
2) Lack of detail. Even as a prop, the vehicles are lacking detail. Especially the interior missing is a big dissapointment, considering the previous vehicles always had some sort of interior. TIP: copy paste old interiors from the car we got not and place it accordingly in new cars. Should look convincing enough.
3)
Manage your team. I know this is a little cheeky statement, but it feels like there is not enough motivation from artists. It is simple to throw some automated materials in Substance painter, but the real magic is to make them convincing. (Which is simply not the case here)
Best of wishes to this game, I pray for it every day.
Thank you FP